Пример #1
0
 // Use this for initialization
 private void Start()
 {
     LoadedFromFile = false;
     IsLogedIn      = false;
     AlreadyUpdated = true;
     DontDestroyOnLoad(this.gameObject);
     if (GameObjectFinder.FindAllProfileHandler().Length == 2)
     {
         Destroy(this.gameObject);
     }
 }