public void testIncrementHour() { GameLogic gl = new GameLogic(new Exchange(), DateTime.Now); while (true) { Console.WriteLine(gl.currentDate.ToString()); gl.incrementTime(); Thread.Sleep(1500); } }
public void testIncrementHour() { GameLogic gl = new GameLogic(new Exchange(), DateTime.Now); while (true) { Console.WriteLine(gl.currentDate.ToString()); gl.incrementTime(); Thread.Sleep(1500); } }