public override void OnStartClient() { base.OnStartClient(); //Guard if gamelogic was found. if (!gameLogic) { return; } Color playerColor = LittleFishersHelpers.PlayerColor(isLocalPlayer); string playerName = isLocalPlayer ? "Me" : "Unknown"; PlayerGameState gameState = GameLogic.CreatePlayerGameState(playerId, playerName, playerColor, 0); this.playerInventory = gameLogic.CreatePlayerInventory(); gameLogic.AddPlayerToStateListing(gameState); }