Пример #1
0
 private void IsTouched()
 {
     if (myBoxCollider.IsTouchingLayers(LayerMask.GetMask("Obstacle")))
     {
         isAlive = false;
         gameLevel.GameOver();
     }
 }
Пример #2
0
 public void LooseLife()
 {
     lifes--;
     ball.ResetPosition();
     ball.ResetSpeed();
     if (lifes <= 0)
     {
         gameLevel.GameOver();
     }
     else
     {
         lives.UpdateLives();
     }
 }
Пример #3
0
 void OnBecameInvisible()
 {
     levelScript.GameOver();
     Destroy(this.gameObject);
 }