Пример #1
0
        public async void 局部刷新Task()
        {
            HFLog.C("开始局部刷新task");
            LambdaUpdateTask task = GameFactory.CreateEntity <LambdaUpdateTask>();
            int a = 0;
            await task.Wait(delegate(LambdaUpdateTask t, object o)
            {
                a += (int)o;
                HFLog.C("局部刷新task " + a);
                if (a >= 100)
                {
                    t.CompleteTask();
                }
            }, new UniTaskCompletionSource(), 1);

            HFLog.C("完成局部刷新task");
        }
Пример #2
0
 public void 数据观察另一种实现()
 {
     Test2Entity entity = GameFactory.CreateEntity <Test2Entity>();
 }