Пример #1
0
    IEnumerator InvokeRepeating(GameEvent.FuncNoTime f)
    {
        while (true)
        {
            yield return(new WaitForFixedUpdate());

            if (f() == true)
            {
                break;
            }
        }
    }
Пример #2
0
 public void AddEvent(GameEvent.FuncNoTime f)
 {
     StartCoroutine(InvokeRepeating(f));
 }