public GameController(IOptions <ConnectionStrings> connIn) { _gameRepo = new GameRepository(connIn.Value.DefaultConnection); _engine = new GameEngineRepository(connIn.Value.DefaultConnection); _diceRepo = new DiceRepository(connIn.Value.DefaultConnection); _shake = new ShakeValueRepository(connIn.Value.DefaultConnection); _wallets = new WalletRepository(connIn.Value.DefaultConnection); }
public ValuesController(IOptions <ConnectionStrings> conn) { _repo = new DiceRepository(conn.Value.DefaultConnection); _engine = new GameEngineRepository(conn.Value.DefaultConnection); _serializerSettings = new JsonSerializerSettings { Formatting = Formatting.Indented }; }