Пример #1
0
 public Collider(GameEnginePolygon enginePolygon)
 {
     _enginePolygon = enginePolygon;
     MaxRadius      = FindMaxRadius(_enginePolygon.Points);
 }
 public GameObject(Point2D[] points2D, Point2D creationPoint2D)
 {
     GameEnginePolygon = new GameEnginePolygon(points2D, creationPoint2D);
     Collider          = new Collider(GameEnginePolygon);
 }