Пример #1
0
 public System.Threading.Tasks.Task <GameClient.webServerNW.AddNewUserResponse> AddNewUserAsync(string nickname, string password, string email, int conectado)
 {
     GameClient.webServerNW.AddNewUserRequest inValue = new GameClient.webServerNW.AddNewUserRequest();
     inValue.Body           = new GameClient.webServerNW.AddNewUserRequestBody();
     inValue.Body.nickname  = nickname;
     inValue.Body.password  = password;
     inValue.Body.email     = email;
     inValue.Body.conectado = conectado;
     return(((GameClient.webServerNW.ProyectoEDDSoap)(this)).AddNewUserAsync(inValue));
 }
Пример #2
0
 public void AddNewUser(string nickname, string password, string email, int conectado)
 {
     GameClient.webServerNW.AddNewUserRequest inValue = new GameClient.webServerNW.AddNewUserRequest();
     inValue.Body           = new GameClient.webServerNW.AddNewUserRequestBody();
     inValue.Body.nickname  = nickname;
     inValue.Body.password  = password;
     inValue.Body.email     = email;
     inValue.Body.conectado = conectado;
     GameClient.webServerNW.AddNewUserResponse retVal = ((GameClient.webServerNW.ProyectoEDDSoap)(this)).AddNewUser(inValue);
 }
Пример #3
0
 System.Threading.Tasks.Task <GameClient.webServerNW.AddNewUserResponse> GameClient.webServerNW.ProyectoEDDSoap.AddNewUserAsync(GameClient.webServerNW.AddNewUserRequest request)
 {
     return(base.Channel.AddNewUserAsync(request));
 }
Пример #4
0
 GameClient.webServerNW.AddNewUserResponse GameClient.webServerNW.ProyectoEDDSoap.AddNewUser(GameClient.webServerNW.AddNewUserRequest request)
 {
     return(base.Channel.AddNewUser(request));
 }