Пример #1
0
    //public GameObject menuButton;

    // Start is called before the first frame update
    void Start()
    {
        for (int i = 0; i < numberOfCards; i++)
        {
            GameCard leftCard = Instantiate(cardPrefab1, leftCardLocation.position, Quaternion.identity, leftCardLocation).GetComponent <GameCard>();
            leftCard.ChangeCardValue(Random.Range(-5, 5));

            GameCard rightCard = Instantiate(cardPrefab, rightCardLocation.position, Quaternion.identity, rightCardLocation).GetComponent <GameCard>();
            rightCard.ChangeCardValue(Random.Range(-5, 5));
        }

        cardCountText.text  = cardCount.ToString();
        currentSelectedCard = 0;
        selectionTimer      = selectionDuration;

        gameSound = GetComponent <AudioSource>();
    }