private void Start() { GC = gameDirector.GetComponent <Game3Controller>(); }
// Use this for initialization void Start() { orientation = Random.Range(0, 4); controller3 = GameObject.Find("Game3Controller").GetComponent <Game3Controller> (); }
private void Awake() { instance = this; }
// Use this for initialization void Start() { controller3 = GameObject.Find("Game3Controller").GetComponent <Game3Controller> (); }