private void Start()
 {
     GC = gameDirector.GetComponent <Game3Controller>();
 }
 // Use this for initialization
 void Start()
 {
     orientation = Random.Range(0, 4);
     controller3 = GameObject.Find("Game3Controller").GetComponent <Game3Controller> ();
 }
 private void Awake()
 {
     instance = this;
 }
Beispiel #4
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 // Use this for initialization
 void Start()
 {
     controller3 = GameObject.Find("Game3Controller").GetComponent <Game3Controller> ();
 }