Пример #1
0
        static int _m_SetItem(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);


                Game.LoopList __cl_gen_to_be_invoked = (Game.LoopList)translator.FastGetCSObj(L, 1);



                {
                    int    index = LuaAPI.xlua_tointeger(L, 2);
                    object item  = translator.GetObject(L, 3, typeof(object));

                    __cl_gen_to_be_invoked.SetItem(index, item);



                    return(0);
                }
            } catch (System.Exception __gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e));
            }
        }