void Start()
        {
            _vfxManager  = VFXManager.Instance;
            _gameManager = GameManager.Instance;

            _uiHUD  = UIManager.Instance.HUDPanel;
            _camera = CameraManager.Instance.PlayerCamera;
        }
Пример #2
0
        protected override void Start()
        {
            base.Start();

            _vfxManager  = VFXManager.Instance;
            _gameManager = GameManager.Instance;

            _OnCharacterRenderingOver = _gameManager.Player.GetComponent <PlayerAnimator>().OnPostureAdjustmentOver;
        }
Пример #3
0
 private void Start()
 {
     _vfxManager = VFXManager.Instance;
 }