Пример #1
0
 public void Init(
     Texture2D texture,
     Color color,
     Rect rect,
     float duration)
 {
     m_Texture = texture;
     SetPixelPerfect(ref rect, out m_Rect);
     m_Color    = color;
     m_TexCoord = new Rect(0f, 0f, 1f, 1f);
     m_Style    = GUITextureStyle.UV;
     m_T        = duration;
 }
Пример #2
0
 public void Init(
     Texture2D texture,
     Color color,
     Rect rect,
     ScaleMode scaleMode,
     float aspect,
     float duration)
 {
     m_Texture = texture;
     SetPixelPerfect(ref rect, out m_Rect);
     m_Color     = color;
     m_ScaleMode = scaleMode;
     m_Aspect    = aspect;
     m_Style     = GUITextureStyle.NORMAL;
     m_T         = duration;
 }