Пример #1
0
    public static void CreateSettings()
    {
        var setting = AssetDatabase.FindAssets("t:GSheetManager");

        if (setting.Length > 0)
        {
            Debug.Log("manager already exist : " + AssetDatabase.GUIDToAssetPath(setting[0]));
        }
        else
        {
            GSheetUtility.CreateAsset <GSheetManager>();
        }
    }
Пример #2
0
 public static void Create()
 {
     GSheetUtility.CreateAsset <LevelData> ();
 }
Пример #3
0
 public static void Create()
 {
     GSheetUtility.CreateAsset <SampleWorkSheetData> ();
 }