Пример #1
0
 /// <summary>
 /// Use this method to add new instances to prototype when you do not use prefabs (Ex: when you create a prototype with DefineGameObjectAsPrefabPrototypeAtRuntime API method)
 /// </summary>
 /// <param name="prefabManager">The GPUI Prefab Manager that the prefab prototype is defined on</param>
 /// <param name="prefabPrototype">GPUI Prefab Prototype</param>
 /// <param name="instances">List of GameObjects to register on the manager</param>
 public static void AddInstancesToPrefabPrototypeAtRuntime(GPUInstancerPrefabManager prefabManager, GPUInstancerPrefabPrototype prefabPrototype, IEnumerable <GameObject> instances)
 {
     prefabManager.AddInstancesToPrefabPrototypeAtRuntime(prefabPrototype, instances);
 }