void Test2() { _pcx.ClearColorBuffer(); _pcx.SmoothMode = SmoothMode.Smooth; _pcx.StrokeColor = PixelFarm.Drawing.Color.Blue; _pcx.StrokeWidth = 1; _painter.StrokeWidth = 1; ////line _painter.FillColor = PixelFarm.Drawing.Color.Green; _painter.FillRect(100, 100, 50, 50); _pcx.DrawLine(50, 50, 200, 200); _painter.FillRenderVx(_polygon2); _painter.StrokeColor = PixelFarm.Drawing.Color.Blue; _painter.DrawRenderVx(_polygon2); //------------------------------------------- ////polygon _painter.DrawRenderVx(_polygon1); _pcx.StrokeColor = PixelFarm.Drawing.Color.Green; ////-------------------------------------------- _painter.DrawCircle(100, 100, 25); _painter.DrawEllipse(200, 200, 225, 250); //// _painter.FillColor = PixelFarm.Drawing.Color.OrangeRed; _painter.FillCircle(100, 400, 25); _pcx.StrokeColor = PixelFarm.Drawing.Color.OrangeRed; _painter.DrawCircle(100, 400, 25); //// _painter.FillColor = PixelFarm.Drawing.Color.OrangeRed; _painter.FillEllipse(200, 400, 225, 450); _pcx.StrokeColor = PixelFarm.Drawing.Color.OrangeRed; _painter.DrawEllipse(200, 400, 225, 450); //------------------------------------------- SwapBuffers(); }
protected override void OnGLRender(object sender, EventArgs args) { _pcx.SmoothMode = SmoothMode.Smooth; _painter.StrokeColor = _pcx.StrokeColor = PixelFarm.Drawing.Color.Blue; _pcx.Clear(PixelFarm.Drawing.Color.White); //set clear color and clear all buffer _pcx.ClearColorBuffer(); //test , clear only color buffer //------------------------------- float prevStrokeW = _pcx.StrokeWidth; switch (T102_1_StrokeWidth) { default: throw new NotSupportedException(); case T102_1_StrokeWidth.HalfPx: _pcx.StrokeWidth = 0.5f; break; case T102_1_StrokeWidth.OnePx: _pcx.StrokeWidth = 1; break; case T102_1_StrokeWidth.TwoPx: _pcx.StrokeWidth = 2; break; case T102_1_StrokeWidth.ThreePx: _pcx.StrokeWidth = 3; break; case T102_1_StrokeWidth.FourPx: _pcx.StrokeWidth = 4; break; case T102_1_StrokeWidth.FivePx: _pcx.StrokeWidth = 5; break; } PixelFarm.Drawing.RenderSurfaceOrientation prevOrgKind = _pcx.OriginKind; //save switch (DrawSet) { default: case T102_1_Set.Lines: { _pcx.OriginKind = PixelFarm.Drawing.RenderSurfaceOrientation.LeftTop; for (int i = 0; i < 400;) { _pcx.DrawLine(i + 10, i + 10, i + 30, i + 50); i += 50; } // _pcx.OriginKind = PixelFarm.Drawing.RenderSurfaceOrientation.LeftBottom; for (int i = 0; i < 400;) { _pcx.DrawLine(i + 10, i + 10, i + 30, i + 50); i += 50; } } break; case T102_1_Set.FillRect: { _pcx.OriginKind = PixelFarm.Drawing.RenderSurfaceOrientation.LeftTop; for (int i = 0; i < 400;) { _pcx.FillRect(PixelFarm.Drawing.Color.Red, i, i, 50, 50); i += 50; } // _pcx.OriginKind = PixelFarm.Drawing.RenderSurfaceOrientation.LeftBottom; for (int i = 0; i < 400;) { _pcx.FillRect(PixelFarm.Drawing.Color.Red, i, i, 50, 50); i += 50; } } break; case T102_1_Set.DrawRect: { _pcx.OriginKind = PixelFarm.Drawing.RenderSurfaceOrientation.LeftTop; for (int i = 0; i < 400;) { _painter.DrawRect(i, i, 50, 50); i += 50; } // _pcx.OriginKind = PixelFarm.Drawing.RenderSurfaceOrientation.LeftBottom; for (int i = 0; i < 400;) { _painter.DrawRect(i, i, 50, 50); i += 50; } } break; } _pcx.OriginKind = prevOrgKind;//restore _pcx.StrokeWidth = prevStrokeW; }