Пример #1
0
        /// <summary>
        /// The method updates the game parameters depending on the current stage.
        /// </summary>
        public void UpdateStage()
        {
            if (GHero.Status == Statuses.Inactive)
            {
                if (prevStage == true && CurrentStage % 10 != 1)
                {
                    CurrentStage--;
                }

                GHero.Status = Statuses.Active;
            }

            if (GMonster.Status == Statuses.Inactive)
            {
                GHero.GetReward(CurrentStage, GMonster.AwardMultiplier);

                if (prevStage != false)
                {
                    CurrentStage++;
                }

                GMonster.Status = Statuses.Active;
            }

            GHero.HealthIndicator = GHero.Skills.SHealth;
            GMonster = CreateMonster();
        }