Пример #1
0
    public void OnTalentCloseClick()
    {
        GFxGameWaitingRoomWin waitingRoom = SFGFxMovieManager.GetWindow <GFxGameWaitingRoomWin>();

        if (SFGFxMovieManager.CheckTheMovieCanUse(waitingRoom))
        {
            waitingRoom.SetTalentDropInfo();
        }
    }
Пример #2
0
    override public void OnDestroy()
    {
        HallWin            = null;
        CreatingRoomWin    = null;
        WaitingRoomWin     = null;
        HighLadder         = null;
        this.SummonerFrame = null;
        CurHallWinState    = EHallWinState.EHWS_None;
        bCreateAllHallWin  = false;


        base.OnDestroy();
    }