Пример #1
0
 //Checks if the player has won
 private void DidPlayerWin()
 {
     if (power >= 1 && !playerHasWon)
     {
         gafMovie.play();
         playerHasWon = true;
         WinGame();
     }
 }
Пример #2
0
 void Update()
 {
     if (Input.GetKey("up"))
     {
         idle.SetActive(true);
         bite.SetActive(false);
         clip.play();
         //	bite.transform.position = idle.transform.position;
         //	clip.setSequence("your_sequence_name", true/*if you want to start it immediatelly*/);
     }
     if (Input.GetKey("down"))
     {
         idle.SetActive(false);
         bite.transform.position = idle.transform.position;
         bite.SetActive(true);
         clip2.play();
         //	clip.setSequence("your_sequence_name", true/*if you want to start it immediatelly*/);
     }
 }