Пример #1
0
        public override Item CompleteCraft(out int _check)
        {
            _check = Verify(this.Door);

            if (_check == 0)
            {
                int  level = (int)(From.Skills.Tinkering.Value);
                uint KeyValue;

                Key key = new Key(KeyType.Iron, Key.RandomValue());

                KeyValue = key.KeyValue;
                From.AddToBackpack(key);

                From.PlaySound(0x3A4);
                From.SendMessage("You successfully install the lock.");

                Door.HasLock       = true;
                Door.RequiredSkill = level - 20;
                Door.MaxLockLevel  = level;
                Door.LockLevel     = level - 10;
                Door.KeyValue      = KeyValue;

                if (Door.Link != null)
                {
                    Door.Link.HasLock       = true;
                    Door.Link.RequiredSkill = level - 20;
                    Door.Link.MaxLockLevel  = level;
                    Door.Link.LockLevel     = level - 10;
                    Door.Link.KeyValue      = KeyValue;
                }
            }

            return(null);
        }
Пример #2
0
        public override void Complete()
        {
            base.Complete();

            From.SendLocalizedMessage(1156342);             // You have proven your prowess on the battlefield and have completed the first step on the path of the Master!
            From.SendLocalizedMessage(1156209);             // You have received a mastery primer!
            From.SendLocalizedMessage(1152339, "#1028794"); // A reward of ~1_ITEM~ has been placed in your backpack.

            From.AddToBackpack(new BookOfMasteries());

            SkillMasteryPrimer primer = new SkillMasteryPrimer(Mastery, 1);

            From.AddToBackpack(primer);
        }