Пример #1
0
 public override int GetHashCode()
 {
     unchecked
     {
         var hashCode = VertexShader?.GetHashCode() ?? 0;
         hashCode = (hashCode * 397) ^ (FragmentShader?.GetHashCode() ?? 0);
         hashCode = (hashCode * 397) ^ (Uniform?.GetHashCode() ?? 0);
         return(hashCode);
     }
 }
Пример #2
0
        public override int GetHashCode()
        {
            var hashCode = 2038128800;

            hashCode = hashCode * -1521134295 + VertexLayout.GetHashCode();
            hashCode = hashCode * -1521134295 + VertexShader.GetHashCode();
            hashCode = hashCode * -1521134295 + FragmentShader.GetHashCode();
            hashCode = hashCode * -1521134295 + PipelineOptions.GetHashCode();
            hashCode = hashCode * -1521134295 + UseSpirV.GetHashCode();
            return(hashCode);
        }