Пример #1
0
    private void FloorButtonClicked(int floor, FloorPanel.Direction direction)
    {
        FloorState state = Behaviour.GetState(floor);

        switch (direction)
        {
        case FloorPanel.Direction.Down:
            state.DownPressed = true;
            break;

        case FloorPanel.Direction.Up:
            state.UpPresed = true;
            break;
        }
        Behaviour.SetState(floor, state);
    }
Пример #2
0
 public void ResetButton(int i, FloorPanel.Direction direction)
 {
     _panels[i].ResetButton(direction);
 }