public override void Reset() { base.Reset(); m_Range = FloatRegion.ZeroOne; Resolution = 50; AngleThreshold = 10; OutPath.ClearData(); }
public override void Reset() { base.Reset(); m_Range = FloatRegion.ZeroOne; UseVolume = false; Simulate = false; CrossBase = 0; CrossCurve = AnimationCurve.Linear(0, 0, 1, 0); RepeatingOrder = CurvyRepeatingOrderEnum.Row; FirstRepeating = 0; LastRepeating = 0; FitEnd = false; Groups.Clear(); AddGroup("Group"); }