/// <summary> /// Gets the float array on the Brick /// </summary> /// <returns>The float array.</returns> /// <param name="handle">Handle to the array on the Brick.</param> public FloatMemoryArray GetFloatArray(byte handle) { var array = new FloatMemoryArray(); array.Connection = this.connection; array.Handle = handle; return(array); }
/// <summary> /// Creates a new float array on the brick /// </summary> /// <returns>The float array.</returns> /// <param name="size">Size of the array.</param> public FloatMemoryArray CreateFloatArray(int size) { var array = new FloatMemoryArray(); array.Connection = this.connection; array.CreateArray(size); return(array); }