Пример #1
0
 /// <summary>
 /// Before handling window messages, the sample framework passes incoming windows
 /// messages to the application through this callback function. If the application sets
 /// noFurtherProcessing to true, the sample framework will not process the message
 /// </summary>
 public IntPtr OnMsgProc(IntPtr hWnd, NativeMethods.WindowMessage msg, IntPtr wParam, IntPtr lParam, ref bool noFurtherProcessing)
 {
     // Give the dialog a chance to handle the message first
     if (!hud.MessageProc(hWnd, msg, wParam, lParam))
     {
         if (!sampleUi.MessageProc(hWnd, msg, wParam, lParam))
         {
             // Pass all remaining windows messages to camera so it can respond to user input
             camera.HandleMessages(hWnd, msg, wParam, lParam);
         }
     }
     return(IntPtr.Zero);
 }
Пример #2
0
        /// <summary>
        /// Before handling window messages, the sample framework passes incoming windows
        /// messages to the application through this callback function. If the application sets
        /// noFurtherProcessing to true, the sample framework will not process the message
        /// </summary>
        public IntPtr OnMsgProc(IntPtr hWnd, NativeMethods.WindowMessage msg, IntPtr wParam, IntPtr lParam, ref bool noFurtherProcessing)
        {
            // Give the dialog a chance to handle the message first
            noFurtherProcessing = hud.MessageProc(hWnd, msg, wParam, lParam);
            if (noFurtherProcessing)
            {
                return(IntPtr.Zero);
            }
            if (camera != null)
            {
                camera.HandleMessages(hWnd, msg, wParam, lParam);
            }
            if (cursor3d != null)
            {
                cursor3d.HandleMessages(hWnd, msg, wParam, lParam);
            }

            return(IntPtr.Zero);
        }