Пример #1
0
        public override void WriteDataXML(XElement ele, ElderScrollsPlugin master)
        {
            XElement subEle;

            if (EditorID != null)
            {
                ele.TryPathTo("EditorID", true, out subEle);
                EditorID.WriteXML(subEle, master);
            }
            if (FillTexture != null)
            {
                ele.TryPathTo("FillTexture", true, out subEle);
                FillTexture.WriteXML(subEle, master);
            }
            if (ParticleShaderTexture != null)
            {
                ele.TryPathTo("ParticleShaderTexture", true, out subEle);
                ParticleShaderTexture.WriteXML(subEle, master);
            }
            if (HolesTexture != null)
            {
                ele.TryPathTo("HolesTexture", true, out subEle);
                HolesTexture.WriteXML(subEle, master);
            }
            if (Data != null)
            {
                ele.TryPathTo("Data", true, out subEle);
                Data.WriteXML(subEle, master);
            }
        }
Пример #2
0
        public override void ReadData(ESPReader reader, long dataEnd)
        {
            while (reader.BaseStream.Position < dataEnd)
            {
                string subTag = reader.PeekTag();

                switch (subTag)
                {
                case "EDID":
                    if (EditorID == null)
                    {
                        EditorID = new SimpleSubrecord <String>();
                    }

                    EditorID.ReadBinary(reader);
                    break;

                case "ICON":
                    if (FillTexture == null)
                    {
                        FillTexture = new SimpleSubrecord <String>();
                    }

                    FillTexture.ReadBinary(reader);
                    break;

                case "ICO2":
                    if (ParticleShaderTexture == null)
                    {
                        ParticleShaderTexture = new SimpleSubrecord <String>();
                    }

                    ParticleShaderTexture.ReadBinary(reader);
                    break;

                case "NAM7":
                    if (HolesTexture == null)
                    {
                        HolesTexture = new SimpleSubrecord <String>();
                    }

                    HolesTexture.ReadBinary(reader);
                    break;

                case "DATA":
                    if (Data == null)
                    {
                        Data = new EffectShaderData();
                    }

                    Data.ReadBinary(reader);
                    break;

                default:
                    throw new Exception();
                }
            }
        }
Пример #3
0
        public override void ReadDataXML(XElement ele, ElderScrollsPlugin master)
        {
            XElement subEle;

            if (ele.TryPathTo("EditorID", false, out subEle))
            {
                if (EditorID == null)
                {
                    EditorID = new SimpleSubrecord <String>();
                }

                EditorID.ReadXML(subEle, master);
            }
            if (ele.TryPathTo("FillTexture", false, out subEle))
            {
                if (FillTexture == null)
                {
                    FillTexture = new SimpleSubrecord <String>();
                }

                FillTexture.ReadXML(subEle, master);
            }
            if (ele.TryPathTo("ParticleShaderTexture", false, out subEle))
            {
                if (ParticleShaderTexture == null)
                {
                    ParticleShaderTexture = new SimpleSubrecord <String>();
                }

                ParticleShaderTexture.ReadXML(subEle, master);
            }
            if (ele.TryPathTo("HolesTexture", false, out subEle))
            {
                if (HolesTexture == null)
                {
                    HolesTexture = new SimpleSubrecord <String>();
                }

                HolesTexture.ReadXML(subEle, master);
            }
            if (ele.TryPathTo("Data", false, out subEle))
            {
                if (Data == null)
                {
                    Data = new EffectShaderData();
                }

                Data.ReadXML(subEle, master);
            }
        }
Пример #4
0
        public override void Draw(BaseScreen.Resources screenResources, SmartSpriteBatch spriteBatch, ScreenAbstractor screen, float opacity, FloatRectangle?clip = null, Texture2D bgTexture = null, Vector2?scrollOffset = null)
        {
            if (clip.HasValue && ParentPosition.HasValue)
            {
                clip = clip.Value.ConstrainTo(ParentPosition.Value);
            }

            clip = screen.Translate(clip);

            var t = Position.Value();

            FloatRectangle tmp = screen.Translate(ActualPosition.AdjustForMargin(Margin)).Value;

            if (clip.HasValue)
            {
                if (tmp.Right < clip.Value.X || tmp.X > clip.Value.Right)
                {
                    return;
                }
            }

            if (BlurAmount.Value() > 0)
            {
                Solids.GaussianBlur.DoBlur(bgTexture, BlurAmount.Value(), (BackgroundColor.Value().Value *opacity) * ((BlurAmount.Value() / Solids.MaxBlur)), tmp.ToRectangle, ScissorRect, clip, NoisePerc.Value());
            }

            if (BackgroundColor.Value().HasValue&& FillTexture.Value() == null)
            {
                spriteBatch.DrawSolidRectangle(tmp, BackgroundColor.Value().Value *opacity, clip);
            }

            if (FillTexture.Value() != null)
            {
                using (new SmartSpriteBatchManager(Solids.Instance.SpriteBatch))
                {
                    spriteBatch.DrawTexturedRectangle(tmp, BackgroundColor.Value().Value *opacity, Solids.Instance.AssetLibrary.GetTexture(FillTexture.Value()), TilingMode.Value, clip);
                }
            }

            if (BrushSize.Value() > 0)
            {
                spriteBatch.DrawBorder(tmp, BorderColor.Value() * opacity, BrushSize.Value(), clip);
            }

            this.ActualSize = new Vector2(Position.Value().Width, Position.Value().Height).PadForMargin(Margin);

            SetChildrenOriginToMyOrigin();
        }
Пример #5
0
 public override void WriteData(ESPWriter writer)
 {
     if (EditorID != null)
     {
         EditorID.WriteBinary(writer);
     }
     if (FillTexture != null)
     {
         FillTexture.WriteBinary(writer);
     }
     if (ParticleShaderTexture != null)
     {
         ParticleShaderTexture.WriteBinary(writer);
     }
     if (HolesTexture != null)
     {
         HolesTexture.WriteBinary(writer);
     }
     if (Data != null)
     {
         Data.WriteBinary(writer);
     }
 }