Пример #1
0
    void Continue()
    {
        Debug.Log("Continue");
        menufield.DestroyField();
        Quaternion camrot = Quaternion.identity;

        camrot.eulerAngles = StartCameraRot;
        GameCamera         = Instantiate(GameCameraPref, new Vector3(0, 0, 0), camrot) as GameObject;
        GameCamera.GetComponent <GameManagerClassic>().Woke("false");
        InGame = true;
        Loader.Load(0, ref GameManagerClassic.gamefield);
        Destroy(this.gameObject);
    }