Пример #1
0
 internal Enumerator(FbxNode_ *node, int count)
 {
     _node    = node;
     _count   = count;
     _current = null;
     _i       = 0;
 }
Пример #2
0
 public bool MoveNext()
 {
     if (_i >= _count)
     {
         return(false);
     }
     _current = _node + _i;
     _i++;
     return(true);
 }
Пример #3
0
 public void Reset()
 {
     _current = null;
     _i       = 0;
 }
Пример #4
0
 public FbxNodeChildrenInternal(FbxNode_ *pointer, int count)
 {
     Pointer = pointer;
     Count   = count;
 }
Пример #5
0
 internal FbxNode(FbxNode_ *ptr)
 {
     _ptr = (IntPtr)ptr;
 }