public override void OnEnterStatus() { SDKManager.Init(); //SDKManager.LoadAD(ADType.Banner); SDKManager.LoadAD(ADType.Interstitial); FavoritesService.Init(); PoemLibrary.Init(); LanguageManager.Init(); GameOptionService.Init(); SDKManager.Log("LaunchGame", null); m_window = UIManager.OpenUIWindow <HotUpdateWindow>(); HotUpdateManager.StartHotUpdate(ReceviceHotUpdateProgress); }