public override void OnEnterStatus()
    {
        SDKManager.Init();
        //SDKManager.LoadAD(ADType.Banner);
        SDKManager.LoadAD(ADType.Interstitial);

        FavoritesService.Init();
        PoemLibrary.Init();

        LanguageManager.Init();
        GameOptionService.Init();

        SDKManager.Log("LaunchGame", null);

        m_window = UIManager.OpenUIWindow <HotUpdateWindow>();

        HotUpdateManager.StartHotUpdate(ReceviceHotUpdateProgress);
    }