static int _m_AddPackage_xlua_st_(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); int gen_param_count = LuaAPI.lua_gettop(L); if (gen_param_count == 1 && translator.Assignable <UnityEngine.AssetBundle>(L, 1)) { UnityEngine.AssetBundle _bundle = (UnityEngine.AssetBundle)translator.GetObject(L, 1, typeof(UnityEngine.AssetBundle)); FairyGUI.UIPackage gen_ret = FairyGUI.UIPackage.AddPackage(_bundle); translator.Push(L, gen_ret); return(1); } if (gen_param_count == 1 && (LuaAPI.lua_isnil(L, 1) || LuaAPI.lua_type(L, 1) == LuaTypes.LUA_TSTRING)) { string _descFilePath = LuaAPI.lua_tostring(L, 1); FairyGUI.UIPackage gen_ret = FairyGUI.UIPackage.AddPackage(_descFilePath); translator.Push(L, gen_ret); return(1); } if (gen_param_count == 2 && translator.Assignable <UnityEngine.AssetBundle>(L, 1) && translator.Assignable <UnityEngine.AssetBundle>(L, 2)) { UnityEngine.AssetBundle _desc = (UnityEngine.AssetBundle)translator.GetObject(L, 1, typeof(UnityEngine.AssetBundle)); UnityEngine.AssetBundle _res = (UnityEngine.AssetBundle)translator.GetObject(L, 2, typeof(UnityEngine.AssetBundle)); FairyGUI.UIPackage gen_ret = FairyGUI.UIPackage.AddPackage(_desc, _res); translator.Push(L, gen_ret); return(1); } if (gen_param_count == 2 && (LuaAPI.lua_isnil(L, 1) || LuaAPI.lua_type(L, 1) == LuaTypes.LUA_TSTRING) && translator.Assignable <FairyGUI.UIPackage.LoadResource>(L, 2)) { string _assetPath = LuaAPI.lua_tostring(L, 1); FairyGUI.UIPackage.LoadResource _loadFunc = translator.GetDelegate <FairyGUI.UIPackage.LoadResource>(L, 2); FairyGUI.UIPackage gen_ret = FairyGUI.UIPackage.AddPackage(_assetPath, _loadFunc); translator.Push(L, gen_ret); return(1); } if (gen_param_count == 3 && translator.Assignable <UnityEngine.AssetBundle>(L, 1) && translator.Assignable <UnityEngine.AssetBundle>(L, 2) && (LuaAPI.lua_isnil(L, 3) || LuaAPI.lua_type(L, 3) == LuaTypes.LUA_TSTRING)) { UnityEngine.AssetBundle _desc = (UnityEngine.AssetBundle)translator.GetObject(L, 1, typeof(UnityEngine.AssetBundle)); UnityEngine.AssetBundle _res = (UnityEngine.AssetBundle)translator.GetObject(L, 2, typeof(UnityEngine.AssetBundle)); string _mainAssetName = LuaAPI.lua_tostring(L, 3); FairyGUI.UIPackage gen_ret = FairyGUI.UIPackage.AddPackage(_desc, _res, _mainAssetName); translator.Push(L, gen_ret); return(1); } if (gen_param_count == 3 && (LuaAPI.lua_isnil(L, 1) || LuaAPI.lua_type(L, 1) == LuaTypes.LUA_TSTRING) && (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING) && translator.Assignable <FairyGUI.UIPackage.LoadResource>(L, 3)) { byte[] _descData = LuaAPI.lua_tobytes(L, 1); string _assetNamePrefix = LuaAPI.lua_tostring(L, 2); FairyGUI.UIPackage.LoadResource _loadFunc = translator.GetDelegate <FairyGUI.UIPackage.LoadResource>(L, 3); FairyGUI.UIPackage gen_ret = FairyGUI.UIPackage.AddPackage(_descData, _assetNamePrefix, _loadFunc); translator.Push(L, gen_ret); return(1); } if (gen_param_count == 3 && (LuaAPI.lua_isnil(L, 1) || LuaAPI.lua_type(L, 1) == LuaTypes.LUA_TSTRING) && (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING) && translator.Assignable <FairyGUI.UIPackage.LoadResourceAsync>(L, 3)) { byte[] _descData = LuaAPI.lua_tobytes(L, 1); string _assetNamePrefix = LuaAPI.lua_tostring(L, 2); FairyGUI.UIPackage.LoadResourceAsync _loadFunc = translator.GetDelegate <FairyGUI.UIPackage.LoadResourceAsync>(L, 3); FairyGUI.UIPackage gen_ret = FairyGUI.UIPackage.AddPackage(_descData, _assetNamePrefix, _loadFunc); translator.Push(L, gen_ret); return(1); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } return(LuaAPI.luaL_error(L, "invalid arguments to FairyGUI.UIPackage.AddPackage!")); }
static int AddPackage(IntPtr L) { try { int count = LuaDLL.lua_gettop(L); if (count == 1 && TypeChecker.CheckTypes <UnityEngine.AssetBundle>(L, 1)) { UnityEngine.AssetBundle arg0 = (UnityEngine.AssetBundle)ToLua.ToObject(L, 1); FairyGUI.UIPackage o = FairyGUI.UIPackage.AddPackage(arg0); ToLua.PushObject(L, o); return(1); } else if (count == 1 && TypeChecker.CheckTypes <string>(L, 1)) { string arg0 = ToLua.ToString(L, 1); FairyGUI.UIPackage o = FairyGUI.UIPackage.AddPackage(arg0); ToLua.PushObject(L, o); return(1); } else if (count == 2 && TypeChecker.CheckTypes <UnityEngine.AssetBundle, UnityEngine.AssetBundle>(L, 1)) { UnityEngine.AssetBundle arg0 = (UnityEngine.AssetBundle)ToLua.ToObject(L, 1); UnityEngine.AssetBundle arg1 = (UnityEngine.AssetBundle)ToLua.ToObject(L, 2); FairyGUI.UIPackage o = FairyGUI.UIPackage.AddPackage(arg0, arg1); ToLua.PushObject(L, o); return(1); } else if (count == 2 && TypeChecker.CheckTypes <string, FairyGUI.UIPackage.LoadResource>(L, 1)) { string arg0 = ToLua.ToString(L, 1); FairyGUI.UIPackage.LoadResource arg1 = (FairyGUI.UIPackage.LoadResource)ToLua.ToObject(L, 2); FairyGUI.UIPackage o = FairyGUI.UIPackage.AddPackage(arg0, arg1); ToLua.PushObject(L, o); return(1); } else if (count == 3 && TypeChecker.CheckTypes <UnityEngine.AssetBundle, UnityEngine.AssetBundle, string>(L, 1)) { UnityEngine.AssetBundle arg0 = (UnityEngine.AssetBundle)ToLua.ToObject(L, 1); UnityEngine.AssetBundle arg1 = (UnityEngine.AssetBundle)ToLua.ToObject(L, 2); string arg2 = ToLua.ToString(L, 3); FairyGUI.UIPackage o = FairyGUI.UIPackage.AddPackage(arg0, arg1, arg2); ToLua.PushObject(L, o); return(1); } else if (count == 3 && TypeChecker.CheckTypes <byte[], string, FairyGUI.UIPackage.LoadResource>(L, 1)) { byte[] arg0 = ToLua.CheckByteBuffer(L, 1); string arg1 = ToLua.ToString(L, 2); FairyGUI.UIPackage.LoadResource arg2 = (FairyGUI.UIPackage.LoadResource)ToLua.ToObject(L, 3); FairyGUI.UIPackage o = FairyGUI.UIPackage.AddPackage(arg0, arg1, arg2); ToLua.PushObject(L, o); return(1); } else if (count == 3 && TypeChecker.CheckTypes <byte[], string, FairyGUI.UIPackage.LoadResourceAsync>(L, 1)) { byte[] arg0 = ToLua.CheckByteBuffer(L, 1); string arg1 = ToLua.ToString(L, 2); FairyGUI.UIPackage.LoadResourceAsync arg2 = (FairyGUI.UIPackage.LoadResourceAsync)ToLua.ToObject(L, 3); FairyGUI.UIPackage o = FairyGUI.UIPackage.AddPackage(arg0, arg1, arg2); ToLua.PushObject(L, o); return(1); } else { return(LuaDLL.luaL_throw(L, "invalid arguments to method: FairyGUI.UIPackage.AddPackage")); } } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }