Пример #1
0
 public void Show()
 {
     if (Manager.instance.StateController.CurrentGameState == GameState.battle)
     {
         fade.FadeIn();
     }
 }
Пример #2
0
 private void TurnEvent(TurnManager.TurnState a_newState, int a_turnNumber)
 {
     if (a_newState == TurnManager.TurnState.start)
     {
         battleUI.FadeIn(UnlockUI);
     }
     else if (a_newState == TurnManager.TurnState.end)
     {
         battleUI.FadeOut();
     }
 }