Пример #1
0
    public IEnumerator CaptureSpriteImageCoroutine()
    {
        yield return(new WaitForEndOfFrame());

        // capture
        FXMakerCapture.CaptureSprite(m_nSpriteCaptureCount, m_nSpriteCaptureCurrent);
        m_nSpriteCaptureCurrent++;
        if (m_fSpriteCaptureStartTime == 0)
        {
            m_fSpriteCaptureStartTime = Time.time;
        }
        else
        {
            m_fSpriteCaptureStartTime += m_fSpriteCaptureInterval;
        }
        // end
        if (m_nSpriteCaptureCount == m_nSpriteCaptureCurrent)
        {
            int nCapCount = m_nSpriteCaptureCount;
            m_nSpriteCaptureCount = 0;
            FXMakerCapture.EndSpriteCapture(nCapCount);
        }
        else
        {
            // recreate
            if (m_nSpriteCaptureType == FxmSpritePopup.CAPTURE_TYPE.RANDOM)
            {
                CreateCurrentInstanceEffect(true);
            }
        }
    }
Пример #2
0
	void OnHoverCommand_Button(string cmd)
	{
		if (cmd == "ShowThumbCaptureRect")
			NgGUIDraw.DrawBox(FXMakerLayout.GetOffsetRect(FXMakerCapture.GetThumbCaptureRect(), 5), new Color(0.8f, 0, 0), 2, false);
// 		if (cmd == "ShowSpriteCaptureRect")
// 			NgGUIDraw.DrawBox(FXMakerLayout.GetOffsetRect(FXMakerCapture.GetSpriteCaptureRect(), 5), new Color(0.8f, 0, 0), 2, false);
	}
Пример #3
0
	// -------------------------------------------------------------------------------------------
	void winMenuChange(int id)
	{
		int nVirticlaCount = 0;

		if ((FXMakerLayout.m_bMinimizeAll || FXMakerLayout.m_bMinimizeTopMenu) == false)
		{
			// change button
			if (GUI.Button(FXMakerLayout.GetChildVerticalRect(FXMakerLayout.GetMenuChangeRect(), 0, 3, 0, 1), FXMakerTooltip.GetHcToolMain("go "+(m_nToolIndex==0 ? "PrefabTool" : "Background"))))
				SetActiveTool(m_nToolIndex == 0 ? 1 : 0);
			// Capture
			if (GUI.Button(FXMakerLayout.GetChildVerticalRect(FXMakerLayout.GetMenuChangeRect(), 0, 3, 1, 1), FXMakerTooltip.GetHcToolMain("FullCapture", FXMakerCapture.GetCaptureScreenShotDir())))
			{
				if (Input.GetMouseButtonUp(1))
				{
					Debug.Log(FXMakerCapture.GetCaptureScreenShotDir());
					EditorUtility.OpenWithDefaultApp(FXMakerCapture.GetCaptureScreenShotDir());
				}
 				else FXMakerCapture.CaptureScreenShot();
			}
			nVirticlaCount = 2;
		} else nVirticlaCount = 0;

		// Reload Project Data
		if (GUI.Button(FXMakerLayout.GetInnerHorizontalRect(FXMakerLayout.GetChildVerticalRect(FXMakerLayout.GetMenuChangeRect(), 0, 1+nVirticlaCount, nVirticlaCount, 1), 2, 0, 1), FXMakerTooltip.GetHcToolMain("LoadPrj")))
			LoadTool("Loaded Project");
		// Save Project Data
		FXMakerEffect fxMakerEffect = GetComponent<FXMakerEffect>();
		bool bEnable = (fxMakerEffect != null && GetComponent<FXMakerEffect>().IsReadOnlyFolder() == 0);
		if (FXMakerLayout.GUIButton(FXMakerLayout.GetInnerHorizontalRect(FXMakerLayout.GetChildVerticalRect(FXMakerLayout.GetMenuChangeRect(), 0, 1+nVirticlaCount, nVirticlaCount, 1), 2, 1, 1), FXMakerTooltip.GetHcToolMain("SavePrj"), bEnable))
			SaveTool("Saved Prjoect", true);
		SaveTooltip();
	}
Пример #4
0
	void Update()
	{
		CaptureSpriteImage();

//  		NgSerialized.LogPropertis(transform, true);

//		Debug.Log(NgAssembly.GetPropertyValue(new SerializedObject(transform), "m_LocalEulerAnglesHint.x"));
// 		NgAssembly.SetPropertyValue(new SerializedObject(transform), "m_LocalEulerAnglesHint.x", (float)1000, true);
// 		Debug.Log(NgAssembly.GetPropertyValue(new SerializedObject(transform), "m_LocalEulerAnglesHint.x"));
// 		if (FXMakerHierarchy.inst.GetSelectedGameObject() != null && FXMakerHierarchy.inst.GetSelectedGameObject().renderer != null)
// 			NgAssembly.GetPropertis(FXMakerHierarchy.inst.GetSelectedGameObject().renderer);

		m_nUnityFrameCount++;
		m_nOnGUICallCount	= 0;
		m_bPrevPopupWindow	= m_bLastPopupWindow;
		SetFocusInputKey(0);		// 사용안된 키값 지우기

		// Original Unactive
		UnactiveOriginalObject();

		// main Camera Check
		if (Camera.mainCamera == null)
			FxmPopupManager.inst.ShowToolMessage("MainCamera not Found");

		// ShotKey
		if (Input.GetKey(KeyCode.LeftArrow))
			m_keyLastInput = FXMakerLayout.GetVaildInputKey(KeyCode.LeftArrow, Input.GetKeyDown(KeyCode.LeftArrow));
		if (Input.GetKey(KeyCode.RightArrow))
			m_keyLastInput = FXMakerLayout.GetVaildInputKey(KeyCode.RightArrow, Input.GetKeyDown(KeyCode.RightArrow));
		if (Input.GetKey(KeyCode.UpArrow))
			m_keyLastInput = FXMakerLayout.GetVaildInputKey(KeyCode.UpArrow, Input.GetKeyDown(KeyCode.UpArrow));
		if (Input.GetKey(KeyCode.DownArrow))
			m_keyLastInput = FXMakerLayout.GetVaildInputKey(KeyCode.DownArrow, Input.GetKeyDown(KeyCode.DownArrow));
		if (Input.GetKeyUp(KeyCode.Delete))
			m_keyLastInput = KeyCode.Delete;

		// Thumb Capture
		if (0 < m_nStartThumbCapture)
		{
			if (30 < m_nStartThumbCapture)
			{
				if (m_nToolIndex == 0)
				{
					StartCoroutine(FXMakerCapture.EndSaveBackThumbCoroutine());
				} else {
					StartCoroutine(FXMakerCapture.EndSaveEffectThumbCoroutine());
				}
				m_nStartThumbCapture = 0;
			} else {
				m_nStartThumbCapture++;
			}
		}

// 		if (Input.GetKey(KeyCode.LeftArrow))
// 			SendMessage("aa");
	}
Пример #5
0
    void ThumbPrefab()
    {
//      string filename	= NgFile.CombinePath(FXMakerMain.inst.GetResourceDir(FXMakerMain.TOOLDIR_TYPE.TEMPPREVIEWTEXTURE), NgAsset.GetPrefabThumbFilename(FXMakerMain.inst.GetOriginalEffectPrefab()));
//
//      if (AssetDatabase.CopyAsset(AssetDatabase.GetAssetPath(FXMakerMain.inst.GetOriginalEffectPrefab().renderer.sharedMaterial.mainTexture), filename))
//          NgAsset.CaptureResize(filename);
//      return;
//      SaveProject();
        FXMakerCapture.StartSaveEffectThumb();
    }
Пример #6
0
	public void OnGUIEnd()
	{
		// tooltip -------------------------------------------------------------
		GUI.skin = m_GuiTooltipSkin;
		ProcessTooltip();
		FxmPopupManager.inst.OnGUIScriptTooltip();

		if (m_nLastFocusWindow == 0)
			GUI.UnfocusWindow();

		// ShotKey --------------------------------------------------------------
		// screen shot - Ctl + shiift + s
		if (Event.current != null && Event.current.control && Event.current.shift && Event.current.keyCode == KeyCode.S)
			FXMakerCapture.CaptureScreenShot();
	}
Пример #7
0
 void CaptureSpriteImage()
 {
     // Thumb Capture
     if (0 < m_nSpriteCaptureCount)
     {
         if (0 <= m_nSpriteCaptureCurrent)
         {
             if (m_fSpriteCaptureStartTime + m_fSpriteCaptureInterval <= Time.time)
             {
                 // capture
                 FXMakerCapture.CaptureSprite(m_nSpriteCaptureCount, m_nSpriteCaptureCurrent);
                 m_nSpriteCaptureCurrent++;
                 if (m_fSpriteCaptureStartTime == 0)
                 {
                     m_fSpriteCaptureStartTime = Time.time;
                 }
                 else
                 {
                     m_fSpriteCaptureStartTime += m_fSpriteCaptureInterval;
                 }
                 // end
                 if (m_nSpriteCaptureCount == m_nSpriteCaptureCurrent)
                 {
                     int nCapCount = m_nSpriteCaptureCount;
                     m_nSpriteCaptureCount = 0;
                     FXMakerCapture.EndSpriteCapture(nCapCount);
                 }
                 else
                 {
                     // recreate
                     if (m_nSpriteCaptureType == FxmSpritePopup.CAPTURE_TYPE.RANDOM)
                     {
                         CreateCurrentInstanceEffect(true);
                     }
                 }
             }
         }
         else
         {
             m_nSpriteCaptureCurrent++;
         }
     }
 }
Пример #8
0
    void winPopup(int id)
    {
        Rect   baseRect = GetPopupRect();
        Rect   lineRect;
        int    nMargin    = 2;
        int    nTopHeight = 1;
        int    nLineCount = 25;
        int    nIncLine   = 0;
        string str;

//      if (UnfocusClose(baseRect, 5, 0, 0, 0))
//          return;

        baseRect = FXMakerLayout.GetChildVerticalRect(baseRect, nTopHeight, 1, 0, 1);
        baseRect = FXMakerLayout.GetOffsetRect(baseRect, -nMargin);

        // Capture
        lineRect = FXMakerLayout.GetInnerVerticalRect(baseRect, nLineCount, nIncLine++, 1);
        NgGUIDraw.DrawHorizontalLine(new Vector2(lineRect.x, lineRect.y + lineRect.height - 1), (int)lineRect.width, Color.grey, 2, false);
        GUI.Label(FXMakerLayout.GetInnerHorizontalRect(lineRect, 10, 0, 3), "Capture");

        // m_CaptureType
        lineRect = FXMakerLayout.GetInnerVerticalRect(baseRect, nLineCount, nIncLine++, 1);
        FXMakerLayout.GUIButton(FXMakerLayout.GetInnerHorizontalRect(lineRect, 10, 0, 3), GetHelpContent("CaptureType"), false);
        m_CaptureType = FXMakerLayout.GUIToggle(FXMakerLayout.GetInnerHorizontalRect(lineRect, 20, 7, 6), m_CaptureType == CAPTURE_TYPE.ANIMATION, new GUIContent("Animation"), true) ? CAPTURE_TYPE.ANIMATION : m_CaptureType;
        m_CaptureType = FXMakerLayout.GUIToggle(FXMakerLayout.GetInnerHorizontalRect(lineRect, 20, 13, 6), m_CaptureType == CAPTURE_TYPE.RANDOM, new GUIContent("Random"), true) ? CAPTURE_TYPE.RANDOM : m_CaptureType;

        // size 32, 64, 128, 256, 512
        lineRect = FXMakerLayout.GetInnerVerticalRect(baseRect, nLineCount, nIncLine++, 1);
        FXMakerLayout.GUIButton(FXMakerLayout.GetInnerHorizontalRect(lineRect, 10, 0, 3), GetHelpContent("Size"), false);
        m_nCaptureSizeIndex = (int)GUI.HorizontalScrollbar(GetScrollbarRect(FXMakerLayout.GetInnerHorizontalRect(lineRect, 10, 3, 5)), m_nCaptureSizeIndex, 1, 0, m_nCaptureSizeValues.Length - 1);
        FXMakerLayout.GUIButton(FXMakerLayout.GetInnerHorizontalRect(lineRect, 10, 8, 2), m_nCaptureSizeValues[m_nCaptureSizeIndex].ToString(), false);

        if (m_CaptureType == CAPTURE_TYPE.ANIMATION)
        {
            // frame
            lineRect = FXMakerLayout.GetInnerVerticalRect(baseRect, nLineCount, nIncLine++, 1);
            FXMakerLayout.GUIButton(FXMakerLayout.GetInnerHorizontalRect(lineRect, 10, 0, 3), GetHelpContent("Fps"), false);
            m_nFrameCountIndex = (int)GUI.HorizontalScrollbar(GetScrollbarRect(FXMakerLayout.GetInnerHorizontalRect(lineRect, 10, 3, 5)), m_nFrameCountIndex, 1, 0, m_nFrameCountValues.Length);
            FXMakerLayout.GUIButton(FXMakerLayout.GetInnerHorizontalRect(lineRect, 10, 8, 2), m_nFrameCountValues[m_nFrameCountIndex].ToString(), false);

            // Get Time
            lineRect = FXMakerLayout.GetInnerVerticalRect(baseRect, nLineCount, nIncLine++, 1);
            if (FXMakerLayout.GUIButton(FXMakerLayout.GetInnerHorizontalRect(lineRect, 1, 0, 1), "Get Duration = " + FXMakerMain.inst.GetFXMakerControls().GetLastAutoRetTime().ToString("0.00"), true))
            {
                m_fCaptureTime = System.Convert.ToSingle(FXMakerMain.inst.GetFXMakerControls().GetLastAutoRetTime().ToString("0.00"));
            }

            // Rescale Time
            lineRect = FXMakerLayout.GetInnerVerticalRect(baseRect, nLineCount, nIncLine++, 1);
            FXMakerLayout.GUIButton(FXMakerLayout.GetInnerHorizontalRect(lineRect, 10, 0, 3), GetHelpContent("Time"), false);
            m_fCaptureTime = GUI.HorizontalScrollbar(GetScrollbarRect(FXMakerLayout.GetInnerHorizontalRect(lineRect, 10, 3, 5)), m_fCaptureTime, GetFrameTime(), GetFrameTime(), m_fMaxCaptureTime);
            str            = FXMakerLayout.GUITextField(FXMakerLayout.GetInnerHorizontalRect(lineRect, 10, 8, 2), m_fCaptureTime.ToString(), true).Trim();
            m_fCaptureTime = NgConvert.ToFloat(str, m_fCaptureTime);

            // SkipFrameCount
            lineRect = FXMakerLayout.GetInnerVerticalRect(baseRect, nLineCount, nIncLine++, 1);
            FXMakerLayout.GUIButton(FXMakerLayout.GetInnerHorizontalRect(lineRect, 10, 0, 3), GetHelpContent("SkipFrame"), false);
            if (m_nTotalFrameCount <= m_nSkipFrameCount)
            {
                m_nSkipFrameCount = m_nTotalFrameCount - 1;
            }
            if (m_nTotalFrameCount <= 1)
            {
                m_nSkipFrameCount = 0;
            }
            else
            {
                m_nSkipFrameCount = (int)GUI.HorizontalScrollbar(GetScrollbarRect(FXMakerLayout.GetInnerHorizontalRect(lineRect, 10, 3, 5)), m_nSkipFrameCount, 1, 0, m_nTotalFrameCount);
            }
            FXMakerLayout.GUIButton(FXMakerLayout.GetInnerHorizontalRect(lineRect, 10, 8, 2), m_nSkipFrameCount.ToString(), false);

            // total
            m_nTotalFrameCount = (int)(m_fCaptureTime / GetFrameTime()) + 1;
            m_nSaveFrameCount  = (m_nTotalFrameCount - m_nSkipFrameCount);
            m_nResultFps       = m_nFrameCountValues[m_nFrameCountIndex];
        }
        if (m_CaptureType == CAPTURE_TYPE.RANDOM)
        {
            // m_nRandomCaptureCount
            lineRect = FXMakerLayout.GetInnerVerticalRect(baseRect, nLineCount, nIncLine++, 1);
            FXMakerLayout.GUIButton(FXMakerLayout.GetInnerHorizontalRect(lineRect, 10, 0, 3), GetHelpContent("CaptureCount"), false);
            m_nRandomCaptureCount = (int)GUI.HorizontalScrollbar(GetScrollbarRect(FXMakerLayout.GetInnerHorizontalRect(lineRect, 10, 3, 5)), m_nRandomCaptureCount, 1, 1, m_fMaxRandomCaptureCount);
            FXMakerLayout.GUIButton(FXMakerLayout.GetInnerHorizontalRect(lineRect, 10, 8, 2), m_nRandomCaptureCount.ToString(), false);

            // SkipTime
            lineRect = FXMakerLayout.GetInnerVerticalRect(baseRect, nLineCount, nIncLine++, 1);
            FXMakerLayout.GUIButton(FXMakerLayout.GetInnerHorizontalRect(lineRect, 10, 0, 3), GetHelpContent("SkipTime"), false);
            m_fCaptureTime = GUI.HorizontalScrollbar(GetScrollbarRect(FXMakerLayout.GetInnerHorizontalRect(lineRect, 10, 3, 5)), m_fCaptureTime, 0.01f, 0, m_fMaxCaptureTime);
            str            = FXMakerLayout.GUITextField(FXMakerLayout.GetInnerHorizontalRect(lineRect, 10, 8, 2), m_fCaptureTime.ToString(), true).Trim();
            m_fCaptureTime = NgConvert.ToFloat(str, m_fCaptureTime);

            nIncLine += 2;

            // total
            m_nSkipFrameCount  = 0;
            m_nTotalFrameCount = m_nRandomCaptureCount;
            m_nSaveFrameCount  = m_nRandomCaptureCount;
            m_nResultFps       = m_nFrameCountValues[m_nFrameCountIndex];
        }

        // total frame
        lineRect = FXMakerLayout.GetInnerVerticalRect(baseRect, nLineCount, nIncLine++, 1);
        FXMakerLayout.GUIButton(FXMakerLayout.GetInnerHorizontalRect(lineRect, 10, 0, 3), GetHelpContent("TotalFrame"), false);
        FXMakerLayout.GUIButton(FXMakerLayout.GetInnerHorizontalRect(lineRect, 10, 3, 7), (m_nTotalFrameCount - m_nSkipFrameCount).ToString(), false);

        // m_nResultTextureSize
        m_nResultCaptureSize = m_nCaptureSizeValues[(int)m_nCaptureSizeIndex];
        m_nResultTextureSize = NgAtlas.GetTextureSize(m_nSaveFrameCount, m_nResultCaptureSize);
        lineRect             = FXMakerLayout.GetInnerVerticalRect(baseRect, nLineCount, nIncLine++, 1);
        FXMakerLayout.GUIButton(FXMakerLayout.GetInnerHorizontalRect(lineRect, 10, 0, 3), GetHelpContent("TextureSize"), false);
        FXMakerLayout.GUIButton(FXMakerLayout.GetInnerHorizontalRect(lineRect, 10, 3, 7), m_nResultTextureSize.ToString() + " x " + (m_nSaveFrameCount <= (m_nResultTextureSize / m_nResultCaptureSize) * (m_nResultTextureSize / m_nResultCaptureSize) / 2 ? m_nResultTextureSize / 2 : m_nResultTextureSize).ToString(), false);

        // -------------------------------------------------------------------------------------------------------------------------
        // Output
        lineRect = FXMakerLayout.GetInnerVerticalRect(baseRect, nLineCount, nIncLine++, 1);
        NgGUIDraw.DrawHorizontalLine(new Vector2(lineRect.x, lineRect.y + lineRect.height - 1), (int)lineRect.width, Color.grey, 2, false);
        GUI.Label(FXMakerLayout.GetInnerHorizontalRect(lineRect, 10, 0, 3), "Output");

        // bCreatePrefab
        lineRect = FXMakerLayout.GetInnerVerticalRect(baseRect, nLineCount, nIncLine++, 1);
        FXMakerLayout.GUIButton(FXMakerLayout.GetInnerHorizontalRect(lineRect, 10, 0, 3), GetHelpContent("Create"), false);
        m_bCreatePrefab = FXMakerLayout.GUIToggle(FXMakerLayout.GetInnerHorizontalRect(lineRect, 20, 7, 6), m_bCreatePrefab, new GUIContent("Prefab"), true);
        m_bCreatePrefab = !FXMakerLayout.GUIToggle(FXMakerLayout.GetInnerHorizontalRect(lineRect, 20, 13, 6), !m_bCreatePrefab, new GUIContent("Texture"), true);

        // PlayMode
        lineRect = FXMakerLayout.GetInnerVerticalRect(baseRect, nLineCount, nIncLine++, 1);
        FXMakerLayout.GUIButton(FXMakerLayout.GetInnerHorizontalRect(lineRect, 10, 0, 3), GetHelpContent("PlayMode"), false);
        if (FXMakerLayout.GUIToggle(FXMakerLayout.GetInnerHorizontalRect(lineRect, 20, 7, 6), (m_bCreatePrefab && m_PlayMode == NcSpriteAnimation.PLAYMODE.DEFAULT), new GUIContent("Default"), m_bCreatePrefab))
        {
            m_PlayMode = NcSpriteAnimation.PLAYMODE.DEFAULT;
        }
        if (FXMakerLayout.GUIToggle(FXMakerLayout.GetInnerHorizontalRect(lineRect, 20, 13, 6), (m_bCreatePrefab && m_PlayMode == NcSpriteAnimation.PLAYMODE.INVERSE), new GUIContent("Inverse"), m_bCreatePrefab))
        {
            m_PlayMode = NcSpriteAnimation.PLAYMODE.INVERSE;
        }
        lineRect = FXMakerLayout.GetInnerVerticalRect(baseRect, nLineCount, nIncLine++, 1);
        if (FXMakerLayout.GUIToggle(FXMakerLayout.GetInnerHorizontalRect(lineRect, 20, 7, 6), (m_bCreatePrefab && m_PlayMode == NcSpriteAnimation.PLAYMODE.PINGPONG), new GUIContent("PingPong"), m_bCreatePrefab))
        {
            m_PlayMode = NcSpriteAnimation.PLAYMODE.PINGPONG;
        }
        if (FXMakerLayout.GUIToggle(FXMakerLayout.GetInnerHorizontalRect(lineRect, 20, 13, 6), (m_bCreatePrefab && m_PlayMode == NcSpriteAnimation.PLAYMODE.RANDOM), new GUIContent("Random"), m_bCreatePrefab))
        {
            m_PlayMode = NcSpriteAnimation.PLAYMODE.RANDOM;
        }

        // Loop
        lineRect = FXMakerLayout.GetInnerVerticalRect(baseRect, nLineCount, nIncLine++, 1);
        FXMakerLayout.GUIButton(FXMakerLayout.GetInnerHorizontalRect(lineRect, 10, 0, 3), GetHelpContent("Loop"), false);
        if (m_bCreatePrefab)
        {
            m_bLoop = !FXMakerLayout.GUIToggle(FXMakerLayout.GetInnerHorizontalRect(lineRect, 20, 7, 6), (m_bCreatePrefab && !m_bLoop), new GUIContent("Once"), m_bCreatePrefab);
            m_bLoop = FXMakerLayout.GUIToggle(FXMakerLayout.GetInnerHorizontalRect(lineRect, 20, 13, 6), (m_bCreatePrefab && m_bLoop), new GUIContent("Loop"), m_bCreatePrefab);
        }
        else
        {
            FXMakerLayout.GUIToggle(FXMakerLayout.GetInnerHorizontalRect(lineRect, 20, 7, 6), (m_bCreatePrefab && m_bLoop), new GUIContent("Once"), m_bCreatePrefab);
            FXMakerLayout.GUIToggle(FXMakerLayout.GetInnerHorizontalRect(lineRect, 20, 13, 6), (m_bCreatePrefab && !m_bLoop), new GUIContent("Loop"), m_bCreatePrefab);
        }

        // Shader
        lineRect = FXMakerLayout.GetInnerVerticalRect(baseRect, nLineCount, nIncLine++, 1);
        FXMakerLayout.GUIButton(FXMakerLayout.GetInnerHorizontalRect(lineRect, 10, 0, 3), GetHelpContent("Shader"), false);
        if (m_bCreatePrefab)
        {
            m_ShaderType = FXMakerLayout.GUIToggle(FXMakerLayout.GetInnerHorizontalRect(lineRect, 20, 7, 7), (m_bCreatePrefab && m_ShaderType == SHADER_TYPE.ADDITIVE), new GUIContent("Additive"), m_bCreatePrefab) ? SHADER_TYPE.ADDITIVE : m_ShaderType;
            m_ShaderType = FXMakerLayout.GUIToggle(FXMakerLayout.GetInnerHorizontalRect(lineRect, 20, 13, 7), (m_bCreatePrefab && m_ShaderType == SHADER_TYPE.ADDITIVE_MOBILE), new GUIContent("AdditiveMobile"), m_bCreatePrefab) ? SHADER_TYPE.ADDITIVE_MOBILE : m_ShaderType;
            lineRect     = FXMakerLayout.GetInnerVerticalRect(baseRect, nLineCount, nIncLine++, 1);
            m_ShaderType = FXMakerLayout.GUIToggle(FXMakerLayout.GetInnerHorizontalRect(lineRect, 20, 7, 7), (m_bCreatePrefab && m_ShaderType == SHADER_TYPE.ADDITIVE_SOFT), new GUIContent("AdditiveSoft"), m_bCreatePrefab) ? SHADER_TYPE.ADDITIVE_SOFT : m_ShaderType;
            m_ShaderType = FXMakerLayout.GUIToggle(FXMakerLayout.GetInnerHorizontalRect(lineRect, 20, 13, 7), (m_bCreatePrefab && m_ShaderType == SHADER_TYPE.ALPHA_BLENDED), new GUIContent("AlphaBlended"), m_bCreatePrefab) ? SHADER_TYPE.ALPHA_BLENDED : m_ShaderType;
            lineRect     = FXMakerLayout.GetInnerVerticalRect(baseRect, nLineCount, nIncLine++, 1);
            m_ShaderType = FXMakerLayout.GUIToggle(FXMakerLayout.GetInnerHorizontalRect(lineRect, 20, 7, 13), (m_bCreatePrefab && m_ShaderType == SHADER_TYPE.ALPHA_BLENDED_MOBILE), new GUIContent("AlphaBlendedMobile"), m_bCreatePrefab) ? SHADER_TYPE.ALPHA_BLENDED_MOBILE : m_ShaderType;
        }
        else
        {
            FXMakerLayout.GUIToggle(FXMakerLayout.GetInnerHorizontalRect(lineRect, 20, 7, 5), (m_bCreatePrefab && m_ShaderType == SHADER_TYPE.ADDITIVE), new GUIContent("Additive"), m_bCreatePrefab);
            FXMakerLayout.GUIToggle(FXMakerLayout.GetInnerHorizontalRect(lineRect, 20, 12, 4), (m_bCreatePrefab && m_ShaderType == SHADER_TYPE.ADDITIVE_MOBILE), new GUIContent("Mobile"), m_bCreatePrefab);
            FXMakerLayout.GUIToggle(FXMakerLayout.GetInnerHorizontalRect(lineRect, 20, 17, 3), (m_bCreatePrefab && m_ShaderType == SHADER_TYPE.ADDITIVE_SOFT), new GUIContent("Soft"), m_bCreatePrefab);
            lineRect = FXMakerLayout.GetInnerVerticalRect(baseRect, nLineCount, nIncLine++, 1);
            FXMakerLayout.GUIToggle(FXMakerLayout.GetInnerHorizontalRect(lineRect, 20, 7, 7), (m_bCreatePrefab && m_ShaderType == SHADER_TYPE.ALPHA_BLENDED), new GUIContent("AlphaBlended"), m_bCreatePrefab);
            FXMakerLayout.GUIToggle(FXMakerLayout.GetInnerHorizontalRect(lineRect, 20, 14, 7), (m_bCreatePrefab && m_ShaderType == SHADER_TYPE.ALPHA_BLENDED_MOBILE), new GUIContent("AlphaBlendedMobile"), m_bCreatePrefab);
        }

        // Fade
        lineRect = FXMakerLayout.GetInnerVerticalRect(baseRect, nLineCount, nIncLine++, 1);
        bool bFade = (m_bCreatePrefab && m_ShaderType == SHADER_TYPE.ADDITIVE || m_bCreatePrefab && m_ShaderType == SHADER_TYPE.ALPHA_BLENDED);

        FXMakerLayout.GUIButton(FXMakerLayout.GetInnerHorizontalRect(lineRect, 10, 0, 3), GetHelpContent("Fade"), false);
        if (bFade)
        {
            m_bFadeIn  = FXMakerLayout.GUIToggle(FXMakerLayout.GetInnerHorizontalRect(lineRect, 20, 7, 6), m_bFadeIn, new GUIContent("FadeIn"), bFade);
            m_bFadeOut = FXMakerLayout.GUIToggle(FXMakerLayout.GetInnerHorizontalRect(lineRect, 20, 13, 6), m_bFadeOut, new GUIContent("FadeOut"), bFade);
        }
        else
        {
            FXMakerLayout.GUIToggle(FXMakerLayout.GetInnerHorizontalRect(lineRect, 20, 7, 6), false, new GUIContent("FadeIn"), bFade);
            FXMakerLayout.GUIToggle(FXMakerLayout.GetInnerHorizontalRect(lineRect, 20, 13, 6), false, new GUIContent("FadeOut"), bFade);
        }

        // Texture Format ---------------------------------------------------------------------------------------
        // TextureType
        lineRect = FXMakerLayout.GetInnerVerticalRect(baseRect, nLineCount, nIncLine++, 1);
        FXMakerLayout.GUIButton(FXMakerLayout.GetInnerHorizontalRect(lineRect, 10, 0, 3), GetHelpContent("TextureType"), false);
        m_bGUITexture = FXMakerLayout.GUIToggle(GetToggleRect(FXMakerLayout.GetInnerHorizontalRect(lineRect, 20, 7, 6)), m_bGUITexture, new GUIContent("GUI"), true);
        m_bGUITexture = !FXMakerLayout.GUIToggle(GetToggleRect(FXMakerLayout.GetInnerHorizontalRect(lineRect, 20, 13, 6)), !m_bGUITexture, new GUIContent("Texture"), true);

        // AnisoLevel
        lineRect = FXMakerLayout.GetInnerVerticalRect(baseRect, nLineCount, nIncLine++, 1);
        FXMakerLayout.GUIButton(FXMakerLayout.GetInnerHorizontalRect(lineRect, 10, 0, 3), GetHelpContent("AnisoLevel"), false);
        if (!m_bGUITexture)
        {
            m_anisoLevel = (int)GUI.HorizontalScrollbar(GetScrollbarRect(FXMakerLayout.GetInnerHorizontalRect(lineRect, 10, 3, 5)), m_anisoLevel, 1, 0, 9 + 1);
            FXMakerLayout.GUIButton(FXMakerLayout.GetInnerHorizontalRect(lineRect, 10, 8, 2), m_anisoLevel.ToString(), false);
        }

        // m_nSpriteTextureSizes
        lineRect = FXMakerLayout.GetInnerVerticalRect(baseRect, nLineCount, nIncLine++, 1);
        FXMakerLayout.GUIButton(FXMakerLayout.GetInnerHorizontalRect(lineRect, 10, 0, 3), GetHelpContent("MaxSize"), false);
        m_fSpriteTextureIndex = GUI.HorizontalScrollbar(GetScrollbarRect(FXMakerLayout.GetInnerHorizontalRect(lineRect, 10, 3, 5)), m_fSpriteTextureIndex, 1, 0, m_nSpriteTextureSizes.Length - 1);
        FXMakerLayout.GUIButton(FXMakerLayout.GetInnerHorizontalRect(lineRect, 10, 8, 2), m_nSpriteTextureSizes[(int)m_fSpriteTextureIndex].ToString(), false);

        // m_nSpriteTextureFormat
        lineRect = FXMakerLayout.GetInnerVerticalRect(baseRect, nLineCount, nIncLine++, 1);
        FXMakerLayout.GUIButton(FXMakerLayout.GetInnerHorizontalRect(lineRect, 10, 0, 3), GetHelpContent("Format"), false);
        lineRect = FXMakerLayout.GetInnerVerticalRect(baseRect, nLineCount, nIncLine++, 1);
        for (int n = 0; n < m_SpriteTextureFormatName.Length; n++)
        {
            Rect toggleRect = GetToggleRect(FXMakerLayout.GetInnerHorizontalRect(lineRect, 3, n, 1));
            if (n == 2)
            {
                toggleRect.x     -= 15;
                toggleRect.width += 15;
            }
            bool bCheck = (GUI.Toggle(toggleRect, (m_fSpriteTextureFormatIdx == n), m_SpriteTextureFormatName[n]));
            if (bCheck && m_fSpriteTextureFormatIdx != n)
            {
                m_fSpriteTextureFormatIdx = n;
//              EditorPrefs.SetInt("FxmSpritePopup.m_nShowGameObjectOptionIndex", m_nShowGameObjectOptionIndex);
            }
        }


        nIncLine++;
        lineRect = FXMakerLayout.GetInnerVerticalRect(baseRect, nLineCount, nIncLine++, 1);
        lineRect = FXMakerLayout.GetOffsetRect(lineRect, 0, -12, 0, 0);

        if (FXMakerLayout.GUIButton(FXMakerLayout.GetInnerHorizontalRect(lineRect, 2, 0, 1), "Build Sprite", (m_nResultTextureSize <= 2048)))
        {
            FXMakerCapture.StartSpriteCapture(m_CaptureType, m_nTotalFrameCount, (m_CaptureType == CAPTURE_TYPE.ANIMATION ? GetFrameTime() : m_fCaptureTime), GetSpriteCaptureRect());
            ClosePopup();
        }
        if (FXMakerLayout.GUIButton(FXMakerLayout.GetInnerHorizontalRect(lineRect, 2, 1, 1), "Close", true))
        {
            ClosePopup();
        }

        FXMakerMain.inst.SaveTooltip();
    }
Пример #9
0
    // ==========================================================================================================
    void winResourceList(int id)
    {
        GUIStyle   labelStyle = GUI.skin.GetStyle("BackMain_NotSelected");
        int        nWinIndex  = id - FXMakerLayout.GetWindowId(FXMakerLayout.WINDOWID.RESOURCE_START);
        int        nBackIndex = nWinIndex - m_CloneTypeCount;
        bool       bCloneType = nWinIndex < m_CloneTypeCount;
        GameObject settingObj = (m_CurrentBackgroundInfo != null) ? m_CurrentBackgroundInfo.GetChildObject(nWinIndex) : null;

        // 泅犁 急琶等 prefab
        if (settingObj != null)
        {
            GUIContent econ = new GUIContent();
            econ.image   = FXMakerMain.inst.GetPrefabThumbTexture(m_CurrentBackgroundInfo.GetClildThumbFilename(nWinIndex));
            econ.text    = settingObj.name;
            econ.tooltip = bCloneType ? FXMakerTooltip.GetHsToolBackground("RES_CLONE_HOVER", settingObj.name) : FXMakerTooltip.GetHsToolBackground("RES_REFERENCE_HOVER", settingObj.name);
            // Current Selected
            if (settingObj != null && GUI.Button(new Rect(FXMakerLayout.m_rectInnerMargin.x, 20, FXMakerLayout.GetFixedWindowWidth() - FXMakerLayout.m_rectInnerMargin.x * 2, FXMakerLayout.m_fScrollButtonHeight), econ))
            {
                m_CurrentBackgroundInfo.SetPingObject(nWinIndex);
            }

            // Clear Selected
            if (GUI.Button(new Rect(FXMakerLayout.m_rectInnerMargin.x, 20 + FXMakerLayout.m_fScrollButtonHeight + 3, FXMakerLayout.GetFixedWindowWidth() - FXMakerLayout.m_rectInnerMargin.x * 2, 25), FXMakerTooltip.GetHcToolBackground("Clear Selected", settingObj.name)))
            {
                settingObj = null;
                if (bCloneType)
                {
                    m_CurrentBackgroundInfo.SetCloneObject(nWinIndex, null);
                }
                else
                {
                    m_CurrentBackgroundInfo.SetReferenceObject(nBackIndex, null);
                }
//				SaveBackgroundPrefab();
            }
            // Thumb Selected
            if (bCloneType && m_CurrentBackgroundInfo.GetClildThumbFilename(nWinIndex) != "" && GUI.Button(new Rect(FXMakerLayout.m_rectInnerMargin.x, 48 + FXMakerLayout.m_fScrollButtonHeight + 3, FXMakerLayout.GetFixedWindowWidth() - FXMakerLayout.m_rectInnerMargin.x * 2, 25), FXMakerTooltip.GetHcToolBackground("Create Thumb", settingObj.name)))
            {
                FXMakerCapture.StartSaveBackThumb(m_CurrentBackgroundInfo.GetClildThumbFilename(nWinIndex));
                return;
            }
        }
        else
        {
            if (bCloneType)
            {
                string strDir = NgFile.CombinePath(FXMakerMain.inst.GetResourceDir(FXMakerMain.TOOLDIR_TYPE.BACKGROUNDRESOURCES), m_ResourceSubDir[nWinIndex]);
                GUI.Box(new Rect(FXMakerLayout.m_rectInnerMargin.x, 20, FXMakerLayout.GetFixedWindowWidth() - FXMakerLayout.m_rectInnerMargin.x * 2, FXMakerLayout.m_fScrollButtonHeight), FXMakerTooltip.GetHcToolBackground("[Not Selected]", strDir), labelStyle);

                // list ----------------------------
                int  nNodeCount = m_ClonePrefabs[nWinIndex].Length;
                Rect listRect   = FXMakerLayout.GetChildVerticalRect(FXMakerLayout.GetResListRect(nWinIndex), 160, 1, 0, 1);
                Rect scrollRect = FXMakerLayout.GetScrollViewRect((int)listRect.width, nNodeCount, 1);
                Rect gridRect   = FXMakerLayout.GetScrollGridRect((int)listRect.width, nNodeCount, 1);
                m_CloneWindowScrollPos[nWinIndex] = GUI.BeginScrollView(listRect, m_CloneWindowScrollPos[nWinIndex], scrollRect);
//				m_nResourceSelIndex[nWinIndex]		= GUI.SelectionGrid(gNcLayout.GetChildVerticalRect(gNcLayout.GetResListRect(nWinIndex), 80, 1, 0, 1), m_nResourceSelIndex[nWinIndex], m_strResourceList[nWinIndex], 1);
//				m_nClonePrefabSelIndex[nWinIndex]	= GUI.SelectionGrid(gridRect, m_nClonePrefabSelIndex[nWinIndex], m_CloneContents[nWinIndex], 1);
                m_nClonePrefabSelIndex[nWinIndex] = FXMakerLayout.TooltipSelectionGrid(FXMakerLayout.GetOffsetRect(FXMakerLayout.GetResListRect(nWinIndex), 0, -m_CloneWindowScrollPos[nWinIndex].y), listRect, gridRect, m_nClonePrefabSelIndex[nWinIndex], m_CloneContents[nWinIndex], 1);

                if (GUI.changed)
                {
                    NgUtil.LogDevelop("changed m_nResourceSelIndex - nWinIndex = " + nWinIndex + ", value = " + m_nClonePrefabSelIndex[nWinIndex]);

                    GameObject selPrefab = m_ClonePrefabs[nWinIndex][m_nClonePrefabSelIndex[nWinIndex]];
                    m_CurrentBackgroundInfo.SetCloneObject(nWinIndex, selPrefab);
//					SaveBackgroundPrefab();
                }
                GUI.EndScrollView();
            }
        }

        // select prefab
        if (bCloneType == false)
        {
            Rect subRect = new Rect(FXMakerLayout.m_rectInnerMargin.x, 48 + FXMakerLayout.m_fScrollButtonHeight + 3, FXMakerLayout.GetFixedWindowWidth() - FXMakerLayout.m_rectInnerMargin.x * 2, 25);
            if (GUI.Button(FXMakerLayout.GetInnerHorizontalRect(subRect, 2, 0, 1), FXMakerTooltip.GetHcToolBackground("Select", "")))
            {
                FxmPopupManager.inst.ShowSelectPrefabPopup(m_CurrentBackgroundInfo, false, nBackIndex);
//				SaveBackgroundPrefab();
            }
            if (NgLayout.GUIButton(FXMakerLayout.GetInnerHorizontalRect(subRect, 2, 1, 1), FXMakerTooltip.GetHcToolBackground("Open", ""), m_CurrentBackgroundInfo.GetReferenceObject(nBackIndex) != null))
            {
                FXMakerEffect.inst.LoadProject(AssetDatabase.GetAssetPath(m_CurrentBackgroundInfo.GetReferenceObject(nBackIndex)));
                FXMakerMain.inst.SetActiveTool(1);
//				SaveBackgroundPrefab();
            }
        }

        FXMakerMain.inst.SaveTooltip();
    }
Пример #10
0
 void ThumbPrefab()
 {
     FXMakerCapture.StartSaveBackThumb(NgAsset.GetPrefabThumbFilename(m_BackgroundPrefabs[m_nBackgroundIndex]));
 }
Пример #11
0
    public override void OnInspectorGUI()
    {
        Rect rect;

        AddScriptNameField(m_Sel);
        m_UndoManager.CheckUndo();
        m_FxmPopupManager = GetFxmPopupManager();

//		test code
//      if (GUILayout.Button("Pause"))
//          FxmInfoIndexing.FindInstanceIndexing(m_Sel.transform, false).GetComponent<NcSpriteAnimation>().PauseAnimation();
//      if (GUILayout.Button("Resume"))
//          FxmInfoIndexing.FindInstanceIndexing(m_Sel.transform, false).GetComponent<NcSpriteAnimation>().ResumeAnimation();

        // --------------------------------------------------------------
        bool bClickButton = false;

        EditorGUI.BeginChangeCheck();
        {
//			DrawDefaultInspector();
            m_Sel.m_fUserTag = EditorGUILayout.FloatField(GetCommonContent("m_fUserTag"), m_Sel.m_fUserTag);

            m_Sel.m_TextureType = (NcSpriteAnimation.TEXTURE_TYPE)EditorGUILayout.EnumPopup(GetHelpContent("m_TextureType"), m_Sel.m_TextureType);

            EditorGUILayout.Space();

            if (m_Sel.m_TextureType == NcSpriteAnimation.TEXTURE_TYPE.TileTexture)
            {
                if (GUILayout.Button(GetHelpContent("ConvertTo : TrimTexture")))
                {
                    m_Sel.m_NcSpriteFrameInfos = NgAtlas.TileToTrimTexture(m_Sel.renderer.sharedMaterial, m_Sel.m_nTilingX, m_Sel.m_nTilingY, 0, m_Sel.m_nFrameCount, 4096);
                    if (m_Sel.m_NcSpriteFrameInfos != null)
                    {
                        m_Sel.m_TextureType = NcSpriteAnimation.TEXTURE_TYPE.TrimTexture;
                    }
                }
                if (GUILayout.Button(GetHelpContent("ExportTo : SplitTexture")))
                {
                    string path = FXMakerCapture.GetExportSlitDir();
                    path = NgAtlas.ExportSplitTexture(path, m_Sel.renderer.sharedMaterial.mainTexture, m_Sel.m_nTilingX, m_Sel.m_nTilingY, 0, m_Sel.m_nFrameCount);
                    if (path != "")
                    {
                        Debug.Log(path);
                        EditorUtility.OpenWithDefaultApp(path);
                    }
                }
            }
            else
            if (m_Sel.m_TextureType == NcSpriteAnimation.TEXTURE_TYPE.TrimTexture)
            {
                if (GUILayout.Button(GetHelpContent("ExportTo : SplitTexture")))
                {
                    string path = FXMakerCapture.GetExportSlitDir();
                    path = NgAtlas.ExportSplitTexture(path, m_Sel.renderer.sharedMaterial.mainTexture, m_Sel.m_NcSpriteFrameInfos);
                    if (path != "")
                    {
                        Debug.Log(path);
                        EditorUtility.OpenWithDefaultApp(path);
                    }
                }
            }
            else
            if (m_Sel.m_TextureType == NcSpriteAnimation.TEXTURE_TYPE.SpriteFactory)
            {
            }
            EditorGUILayout.Space();

            if (m_Sel.m_TextureType == NcSpriteAnimation.TEXTURE_TYPE.TileTexture)
            {
                m_Sel.m_nTilingX = EditorGUILayout.IntField(GetHelpContent("m_nTilingX"), m_Sel.m_nTilingX);
                m_Sel.m_nTilingY = EditorGUILayout.IntField(GetHelpContent("m_nTilingY"), m_Sel.m_nTilingY);
            }
            else
            if (m_Sel.m_TextureType == NcSpriteAnimation.TEXTURE_TYPE.TrimTexture)
            {
                m_Sel.m_MeshType         = (NcSpriteFactory.MESH_TYPE)EditorGUILayout.EnumPopup(GetHelpContent("m_MeshType"), m_Sel.m_MeshType);
                m_Sel.m_AlignType        = (NcSpriteFactory.ALIGN_TYPE)EditorGUILayout.EnumPopup(GetHelpContent("m_AlignType"), m_Sel.m_AlignType);
                m_Sel.m_bTrimCenterAlign = EditorGUILayout.Toggle("m_bTrimCenterAlign", m_Sel.m_bTrimCenterAlign);
            }
            else
            if (m_Sel.m_TextureType == NcSpriteAnimation.TEXTURE_TYPE.SpriteFactory)
            {
                m_Sel.m_NcSpriteFactoryPrefab = (GameObject)EditorGUILayout.ObjectField(GetHelpContent("m_NcSpriteFactoryPrefab"), m_Sel.m_NcSpriteFactoryPrefab, typeof(GameObject), false, null);
                // --------------------------------------------------------------
                EditorGUILayout.Space();
                rect = EditorGUILayout.BeginHorizontal(GUILayout.Height(m_fButtonHeight));
                {
                    if (FXMakerLayout.GUIButton(FXMakerLayout.GetInnerHorizontalRect(rect, 2, 0, 1), GetHelpContent("Select SpriteFactory"), (m_FxmPopupManager != null)))
                    {
                        m_FxmPopupManager.ShowSelectPrefabPopup(m_Sel, true, 0);
                    }
                    if (FXMakerLayout.GUIButton(FXMakerLayout.GetInnerHorizontalRect(rect, 2, 1, 1), GetHelpContent("Clear SpriteFactory"), (m_Sel.m_NcSpriteFactoryPrefab != null)))
                    {
                        bClickButton = true;
                        m_Sel.m_NcSpriteFactoryPrefab = null;
                    }
                    GUILayout.Label("");
                }
                EditorGUILayout.EndHorizontal();

                // --------------------------------------------------------------
                if (m_Sel.m_NcSpriteFactoryPrefab != null && m_Sel.m_NcSpriteFactoryPrefab.renderer != null && m_Sel.renderer)
                {
                    if (m_Sel.m_NcSpriteFactoryPrefab.renderer.sharedMaterial != m_Sel.renderer.sharedMaterial)
                    {
                        m_Sel.UpdateFactoryMaterial();
                    }
                }

                // --------------------------------------------------------------
                NcSpriteFactory ncSpriteFactory = (m_Sel.m_NcSpriteFactoryPrefab == null ? null : m_Sel.m_NcSpriteFactoryPrefab.GetComponent <NcSpriteFactory>());
                if (ncSpriteFactory != null)
                {
                    int nSelIndex = EditorGUILayout.IntSlider(GetHelpContent("m_nSpriteFactoryIndex"), m_Sel.m_nSpriteFactoryIndex, 0, ncSpriteFactory.GetSpriteNodeCount() - 1);
                    if (m_Sel.m_nSpriteFactoryIndex != nSelIndex)
                    {
                        m_Sel.SetSpriteFactoryIndex(nSelIndex, false);
                    }
                }

                m_Sel.m_MeshType         = (NcSpriteFactory.MESH_TYPE)EditorGUILayout.EnumPopup(GetHelpContent("m_MeshType"), m_Sel.m_MeshType);
                m_Sel.m_AlignType        = (NcSpriteFactory.ALIGN_TYPE)EditorGUILayout.EnumPopup(GetHelpContent("m_AlignType"), m_Sel.m_AlignType);
                m_Sel.m_bTrimCenterAlign = EditorGUILayout.Toggle("m_bTrimCenterAlign", m_Sel.m_bTrimCenterAlign);
            }

            m_Sel.m_PlayMode = (NcSpriteAnimation.PLAYMODE)EditorGUILayout.EnumPopup(GetHelpContent("m_PlayMode"), m_Sel.m_PlayMode, GUILayout.MaxWidth(Screen.width));
            if (m_Sel.m_PlayMode != NcSpriteAnimation.PLAYMODE.SELECT)
            {
                m_Sel.m_fDelayTime = EditorGUILayout.FloatField(GetHelpContent("m_fDelayTime"), m_Sel.m_fDelayTime);
            }

            m_Sel.m_nStartFrame = EditorGUILayout.IntField(GetHelpContent("m_nStartFrame"), m_Sel.m_nStartFrame);
            m_Sel.m_nFrameCount = EditorGUILayout.IntField(GetHelpContent("m_nFrameCount"), m_Sel.m_nFrameCount);

            if (m_Sel.m_PlayMode == NcSpriteAnimation.PLAYMODE.SELECT)
            {
                m_Sel.m_nSelectFrame = EditorGUILayout.IntField(GetHelpContent("m_nSelectFrame"), m_Sel.m_nSelectFrame);
            }

            if (m_Sel.m_PlayMode != NcSpriteAnimation.PLAYMODE.RANDOM && m_Sel.m_PlayMode != NcSpriteAnimation.PLAYMODE.SELECT)
            {
                bool bOldLoop = m_Sel.m_bLoop;
                m_Sel.m_bLoop = EditorGUILayout.Toggle(GetHelpContent("m_bLoop"), m_Sel.m_bLoop);
                if (!bOldLoop && m_Sel.m_bLoop)
                {
                    m_Sel.m_nLoopStartFrame = 0;
                    m_Sel.m_nLoopFrameCount = m_Sel.m_nFrameCount;
                    m_Sel.m_nLoopingCount   = 0;
                }
                if (m_Sel.m_bLoop && m_Sel.m_PlayMode == NcSpriteAnimation.PLAYMODE.DEFAULT)
                {
                    m_Sel.m_nLoopStartFrame = EditorGUILayout.IntField("  nLoopStartFrame", m_Sel.m_nLoopStartFrame);
                    m_Sel.m_nLoopFrameCount = EditorGUILayout.IntField("  nLoopFrameCount", m_Sel.m_nLoopFrameCount);
                    m_Sel.m_nLoopingCount   = EditorGUILayout.IntField("  nLoopingCount", m_Sel.m_nLoopingCount);
                }

                if (m_Sel.m_bLoop == false || 0 < m_Sel.m_nLoopingCount)
                {
                    m_Sel.m_bAutoDestruct = EditorGUILayout.Toggle(GetHelpContent("m_bAutoDestruct"), m_Sel.m_bAutoDestruct);
                }
                m_Sel.m_fFps = EditorGUILayout.FloatField(GetHelpContent("m_fFps"), m_Sel.m_fFps);
            }

            // check
            SetMinValue(ref m_Sel.m_nTilingX, 1);
            SetMinValue(ref m_Sel.m_nTilingY, 1);
            SetMinValue(ref m_Sel.m_fFps, 0.1f);
            SetMinValue(ref m_Sel.m_fDelayTime, 0);
            SetMaxValue(ref m_Sel.m_nStartFrame, m_Sel.GetMaxFrameCount() - 1);
            SetMinValue(ref m_Sel.m_nStartFrame, 0);
            SetMaxValue(ref m_Sel.m_nFrameCount, m_Sel.GetValidFrameCount());
            SetMinValue(ref m_Sel.m_nFrameCount, 1);
            SetMaxValue(ref m_Sel.m_nSelectFrame, (0 < m_Sel.m_nFrameCount ? m_Sel.m_nFrameCount - 1 : m_Sel.m_nTilingX *m_Sel.m_nTilingY - 1));
            SetMinValue(ref m_Sel.m_nSelectFrame, 0);

            SetMaxValue(ref m_Sel.m_nLoopStartFrame, m_Sel.m_nFrameCount - 1);
            SetMinValue(ref m_Sel.m_nLoopStartFrame, 0);
            SetMinValue(ref m_Sel.m_nLoopFrameCount, 0);
            SetMaxValue(ref m_Sel.m_nLoopFrameCount, m_Sel.m_nFrameCount - m_Sel.m_nLoopStartFrame);
            SetMinValue(ref m_Sel.m_nLoopingCount, 0);

            if (m_Sel.m_PlayMode != NcSpriteAnimation.PLAYMODE.RANDOM && m_Sel.m_PlayMode != NcSpriteAnimation.PLAYMODE.SELECT)
            {
                EditorGUILayout.TextField(GetHelpContent("DurationTime"), m_Sel.GetDurationTime().ToString());
            }


            // Texture --------------------------------------------------------------
            rect = EditorGUILayout.BeginHorizontal(GUILayout.Height(150));
            {
                GUI.Box(rect, "");
                GUILayout.Label("");

                Rect subRect = rect;

                // draw texture
                if (m_Sel.renderer != null && m_Sel.renderer.sharedMaterial != null && m_Sel.renderer.sharedMaterial.mainTexture != null)
                {
                    int nClickFrameIndex;
                    if (m_Sel.m_TextureType == NcSpriteAnimation.TEXTURE_TYPE.TileTexture)
                    {
                        if (DrawTileTexture(subRect, (m_Sel.m_PlayMode == NcSpriteAnimation.PLAYMODE.SELECT), m_Sel.renderer.sharedMaterial, m_Sel.m_nTilingX, m_Sel.m_nTilingY, m_Sel.m_nStartFrame, m_Sel.m_nFrameCount, m_Sel.m_nSelectFrame, out nClickFrameIndex))
                        {
                            bClickButton = true;
                            if (bClickButton && m_Sel.m_PlayMode == NcSpriteAnimation.PLAYMODE.SELECT)
                            {
                                m_Sel.m_nSelectFrame = nClickFrameIndex;
                            }
                        }
                    }

                    if (m_Sel.m_TextureType != NcSpriteAnimation.TEXTURE_TYPE.TileTexture)
                    {
                        if (DrawTrimTexture(subRect, (m_Sel.m_PlayMode == NcSpriteAnimation.PLAYMODE.SELECT), m_Sel.renderer.sharedMaterial, m_Sel.m_NcSpriteFrameInfos, m_Sel.m_nStartFrame, m_Sel.m_nFrameCount, m_Sel.m_nSelectFrame, out nClickFrameIndex))
                        {
                            bClickButton = true;
                            if (bClickButton && m_Sel.m_PlayMode == NcSpriteAnimation.PLAYMODE.SELECT)
                            {
                                m_Sel.m_nSelectFrame = nClickFrameIndex;
                            }
                        }
                    }
                }
            }
            EditorGUILayout.EndHorizontal();
            m_UndoManager.CheckDirty();

            EditorGUILayout.Space();
            // Remove AlphaChannel
            if (GUILayout.Button(GetHelpContent("Remove AlphaChannel")))
            {
                NgAtlas.ConvertAlphaTexture(m_Sel.renderer.sharedMaterial, false, m_Sel.m_curveAlphaWeight, 1, 1, 1);
            }
            // AlphaWeight
            if ((m_Sel.m_curveAlphaWeight == null || m_Sel.m_curveAlphaWeight.length <= 0) && FXMakerOption.inst != null)
            {
                m_Sel.m_curveAlphaWeight = FXMakerOption.inst.m_AlphaWeightCurve;
            }
            if (m_Sel.m_curveAlphaWeight != null)
            {
                bool bHighLight = m_Sel.m_bNeedRebuildAlphaChannel;
                if (bHighLight)
                {
                    FXMakerLayout.GUIColorBackup(FXMakerLayout.m_ColorHelpBox);
                }
                if (GUILayout.Button(GetHelpContent("Adjust the alpha channel with AlphaWeight")))
                {
                    m_Sel.m_bNeedRebuildAlphaChannel = false;
                    NgAtlas.ConvertAlphaTexture(m_Sel.renderer.sharedMaterial, true, m_Sel.m_curveAlphaWeight, 1, 1, 1);
//					NgAtlas.ConvertAlphaTexture(m_Sel.renderer.sharedMaterial, m_Sel.m_curveAlphaWeight, m_Sel.m_fRedAlphaWeight, m_Sel.m_fGreenAlphaWeight, m_Sel.m_fBlueAlphaWeight);
                }
                if (bHighLight)
                {
                    FXMakerLayout.GUIColorRestore();
                }

                EditorGUI.BeginChangeCheck();
                m_Sel.m_curveAlphaWeight = EditorGUILayout.CurveField(GetHelpContent("m_curveAlphaWeight"), m_Sel.m_curveAlphaWeight);
                if (EditorGUI.EndChangeCheck())
                {
                    m_Sel.m_bNeedRebuildAlphaChannel = true;
                }
//              m_Sel.m_fRedAlphaWeight		= EditorGUILayout.Slider("", m_Sel.m_fRedAlphaWeight	, 0, 1.0f);
//              m_Sel.m_fGreenAlphaWeight	= EditorGUILayout.Slider("", m_Sel.m_fGreenAlphaWeight	, 0, 1.0f);
//	            m_Sel.m_fBlueAlphaWeight	= EditorGUILayout.Slider("", m_Sel.m_fBlueAlphaWeight	, 0, 1.0f);
            }

            EditorGUILayout.Space();
        }
        // --------------------------------------------------------------
        if ((EditorGUI.EndChangeCheck() || bClickButton) && GetFXMakerMain())
        {
            OnEditComponent();
        }
        // ---------------------------------------------------------------------
        if (GUI.tooltip != "")
        {
            m_LastTooltip = GUI.tooltip;
        }
        HelpBox(m_LastTooltip);
    }