public IEnumerator CaptureSpriteImageCoroutine() { yield return(new WaitForEndOfFrame()); // capture FXMakerCapture.CaptureSprite(m_nSpriteCaptureCount, m_nSpriteCaptureCurrent); m_nSpriteCaptureCurrent++; if (m_fSpriteCaptureStartTime == 0) { m_fSpriteCaptureStartTime = Time.time; } else { m_fSpriteCaptureStartTime += m_fSpriteCaptureInterval; } // end if (m_nSpriteCaptureCount == m_nSpriteCaptureCurrent) { int nCapCount = m_nSpriteCaptureCount; m_nSpriteCaptureCount = 0; FXMakerCapture.EndSpriteCapture(nCapCount); } else { // recreate if (m_nSpriteCaptureType == FxmSpritePopup.CAPTURE_TYPE.RANDOM) { CreateCurrentInstanceEffect(true); } } }
void OnHoverCommand_Button(string cmd) { if (cmd == "ShowThumbCaptureRect") NgGUIDraw.DrawBox(FXMakerLayout.GetOffsetRect(FXMakerCapture.GetThumbCaptureRect(), 5), new Color(0.8f, 0, 0), 2, false); // if (cmd == "ShowSpriteCaptureRect") // NgGUIDraw.DrawBox(FXMakerLayout.GetOffsetRect(FXMakerCapture.GetSpriteCaptureRect(), 5), new Color(0.8f, 0, 0), 2, false); }
// ------------------------------------------------------------------------------------------- void winMenuChange(int id) { int nVirticlaCount = 0; if ((FXMakerLayout.m_bMinimizeAll || FXMakerLayout.m_bMinimizeTopMenu) == false) { // change button if (GUI.Button(FXMakerLayout.GetChildVerticalRect(FXMakerLayout.GetMenuChangeRect(), 0, 3, 0, 1), FXMakerTooltip.GetHcToolMain("go "+(m_nToolIndex==0 ? "PrefabTool" : "Background")))) SetActiveTool(m_nToolIndex == 0 ? 1 : 0); // Capture if (GUI.Button(FXMakerLayout.GetChildVerticalRect(FXMakerLayout.GetMenuChangeRect(), 0, 3, 1, 1), FXMakerTooltip.GetHcToolMain("FullCapture", FXMakerCapture.GetCaptureScreenShotDir()))) { if (Input.GetMouseButtonUp(1)) { Debug.Log(FXMakerCapture.GetCaptureScreenShotDir()); EditorUtility.OpenWithDefaultApp(FXMakerCapture.GetCaptureScreenShotDir()); } else FXMakerCapture.CaptureScreenShot(); } nVirticlaCount = 2; } else nVirticlaCount = 0; // Reload Project Data if (GUI.Button(FXMakerLayout.GetInnerHorizontalRect(FXMakerLayout.GetChildVerticalRect(FXMakerLayout.GetMenuChangeRect(), 0, 1+nVirticlaCount, nVirticlaCount, 1), 2, 0, 1), FXMakerTooltip.GetHcToolMain("LoadPrj"))) LoadTool("Loaded Project"); // Save Project Data FXMakerEffect fxMakerEffect = GetComponent<FXMakerEffect>(); bool bEnable = (fxMakerEffect != null && GetComponent<FXMakerEffect>().IsReadOnlyFolder() == 0); if (FXMakerLayout.GUIButton(FXMakerLayout.GetInnerHorizontalRect(FXMakerLayout.GetChildVerticalRect(FXMakerLayout.GetMenuChangeRect(), 0, 1+nVirticlaCount, nVirticlaCount, 1), 2, 1, 1), FXMakerTooltip.GetHcToolMain("SavePrj"), bEnable)) SaveTool("Saved Prjoect", true); SaveTooltip(); }
void Update() { CaptureSpriteImage(); // NgSerialized.LogPropertis(transform, true); // Debug.Log(NgAssembly.GetPropertyValue(new SerializedObject(transform), "m_LocalEulerAnglesHint.x")); // NgAssembly.SetPropertyValue(new SerializedObject(transform), "m_LocalEulerAnglesHint.x", (float)1000, true); // Debug.Log(NgAssembly.GetPropertyValue(new SerializedObject(transform), "m_LocalEulerAnglesHint.x")); // if (FXMakerHierarchy.inst.GetSelectedGameObject() != null && FXMakerHierarchy.inst.GetSelectedGameObject().renderer != null) // NgAssembly.GetPropertis(FXMakerHierarchy.inst.GetSelectedGameObject().renderer); m_nUnityFrameCount++; m_nOnGUICallCount = 0; m_bPrevPopupWindow = m_bLastPopupWindow; SetFocusInputKey(0); // 사용안된 키값 지우기 // Original Unactive UnactiveOriginalObject(); // main Camera Check if (Camera.mainCamera == null) FxmPopupManager.inst.ShowToolMessage("MainCamera not Found"); // ShotKey if (Input.GetKey(KeyCode.LeftArrow)) m_keyLastInput = FXMakerLayout.GetVaildInputKey(KeyCode.LeftArrow, Input.GetKeyDown(KeyCode.LeftArrow)); if (Input.GetKey(KeyCode.RightArrow)) m_keyLastInput = FXMakerLayout.GetVaildInputKey(KeyCode.RightArrow, Input.GetKeyDown(KeyCode.RightArrow)); if (Input.GetKey(KeyCode.UpArrow)) m_keyLastInput = FXMakerLayout.GetVaildInputKey(KeyCode.UpArrow, Input.GetKeyDown(KeyCode.UpArrow)); if (Input.GetKey(KeyCode.DownArrow)) m_keyLastInput = FXMakerLayout.GetVaildInputKey(KeyCode.DownArrow, Input.GetKeyDown(KeyCode.DownArrow)); if (Input.GetKeyUp(KeyCode.Delete)) m_keyLastInput = KeyCode.Delete; // Thumb Capture if (0 < m_nStartThumbCapture) { if (30 < m_nStartThumbCapture) { if (m_nToolIndex == 0) { StartCoroutine(FXMakerCapture.EndSaveBackThumbCoroutine()); } else { StartCoroutine(FXMakerCapture.EndSaveEffectThumbCoroutine()); } m_nStartThumbCapture = 0; } else { m_nStartThumbCapture++; } } // if (Input.GetKey(KeyCode.LeftArrow)) // SendMessage("aa"); }
void ThumbPrefab() { // string filename = NgFile.CombinePath(FXMakerMain.inst.GetResourceDir(FXMakerMain.TOOLDIR_TYPE.TEMPPREVIEWTEXTURE), NgAsset.GetPrefabThumbFilename(FXMakerMain.inst.GetOriginalEffectPrefab())); // // if (AssetDatabase.CopyAsset(AssetDatabase.GetAssetPath(FXMakerMain.inst.GetOriginalEffectPrefab().renderer.sharedMaterial.mainTexture), filename)) // NgAsset.CaptureResize(filename); // return; // SaveProject(); FXMakerCapture.StartSaveEffectThumb(); }
public void OnGUIEnd() { // tooltip ------------------------------------------------------------- GUI.skin = m_GuiTooltipSkin; ProcessTooltip(); FxmPopupManager.inst.OnGUIScriptTooltip(); if (m_nLastFocusWindow == 0) GUI.UnfocusWindow(); // ShotKey -------------------------------------------------------------- // screen shot - Ctl + shiift + s if (Event.current != null && Event.current.control && Event.current.shift && Event.current.keyCode == KeyCode.S) FXMakerCapture.CaptureScreenShot(); }
void CaptureSpriteImage() { // Thumb Capture if (0 < m_nSpriteCaptureCount) { if (0 <= m_nSpriteCaptureCurrent) { if (m_fSpriteCaptureStartTime + m_fSpriteCaptureInterval <= Time.time) { // capture FXMakerCapture.CaptureSprite(m_nSpriteCaptureCount, m_nSpriteCaptureCurrent); m_nSpriteCaptureCurrent++; if (m_fSpriteCaptureStartTime == 0) { m_fSpriteCaptureStartTime = Time.time; } else { m_fSpriteCaptureStartTime += m_fSpriteCaptureInterval; } // end if (m_nSpriteCaptureCount == m_nSpriteCaptureCurrent) { int nCapCount = m_nSpriteCaptureCount; m_nSpriteCaptureCount = 0; FXMakerCapture.EndSpriteCapture(nCapCount); } else { // recreate if (m_nSpriteCaptureType == FxmSpritePopup.CAPTURE_TYPE.RANDOM) { CreateCurrentInstanceEffect(true); } } } } else { m_nSpriteCaptureCurrent++; } } }
void winPopup(int id) { Rect baseRect = GetPopupRect(); Rect lineRect; int nMargin = 2; int nTopHeight = 1; int nLineCount = 25; int nIncLine = 0; string str; // if (UnfocusClose(baseRect, 5, 0, 0, 0)) // return; baseRect = FXMakerLayout.GetChildVerticalRect(baseRect, nTopHeight, 1, 0, 1); baseRect = FXMakerLayout.GetOffsetRect(baseRect, -nMargin); // Capture lineRect = FXMakerLayout.GetInnerVerticalRect(baseRect, nLineCount, nIncLine++, 1); NgGUIDraw.DrawHorizontalLine(new Vector2(lineRect.x, lineRect.y + lineRect.height - 1), (int)lineRect.width, Color.grey, 2, false); GUI.Label(FXMakerLayout.GetInnerHorizontalRect(lineRect, 10, 0, 3), "Capture"); // m_CaptureType lineRect = FXMakerLayout.GetInnerVerticalRect(baseRect, nLineCount, nIncLine++, 1); FXMakerLayout.GUIButton(FXMakerLayout.GetInnerHorizontalRect(lineRect, 10, 0, 3), GetHelpContent("CaptureType"), false); m_CaptureType = FXMakerLayout.GUIToggle(FXMakerLayout.GetInnerHorizontalRect(lineRect, 20, 7, 6), m_CaptureType == CAPTURE_TYPE.ANIMATION, new GUIContent("Animation"), true) ? CAPTURE_TYPE.ANIMATION : m_CaptureType; m_CaptureType = FXMakerLayout.GUIToggle(FXMakerLayout.GetInnerHorizontalRect(lineRect, 20, 13, 6), m_CaptureType == CAPTURE_TYPE.RANDOM, new GUIContent("Random"), true) ? CAPTURE_TYPE.RANDOM : m_CaptureType; // size 32, 64, 128, 256, 512 lineRect = FXMakerLayout.GetInnerVerticalRect(baseRect, nLineCount, nIncLine++, 1); FXMakerLayout.GUIButton(FXMakerLayout.GetInnerHorizontalRect(lineRect, 10, 0, 3), GetHelpContent("Size"), false); m_nCaptureSizeIndex = (int)GUI.HorizontalScrollbar(GetScrollbarRect(FXMakerLayout.GetInnerHorizontalRect(lineRect, 10, 3, 5)), m_nCaptureSizeIndex, 1, 0, m_nCaptureSizeValues.Length - 1); FXMakerLayout.GUIButton(FXMakerLayout.GetInnerHorizontalRect(lineRect, 10, 8, 2), m_nCaptureSizeValues[m_nCaptureSizeIndex].ToString(), false); if (m_CaptureType == CAPTURE_TYPE.ANIMATION) { // frame lineRect = FXMakerLayout.GetInnerVerticalRect(baseRect, nLineCount, nIncLine++, 1); FXMakerLayout.GUIButton(FXMakerLayout.GetInnerHorizontalRect(lineRect, 10, 0, 3), GetHelpContent("Fps"), false); m_nFrameCountIndex = (int)GUI.HorizontalScrollbar(GetScrollbarRect(FXMakerLayout.GetInnerHorizontalRect(lineRect, 10, 3, 5)), m_nFrameCountIndex, 1, 0, m_nFrameCountValues.Length); FXMakerLayout.GUIButton(FXMakerLayout.GetInnerHorizontalRect(lineRect, 10, 8, 2), m_nFrameCountValues[m_nFrameCountIndex].ToString(), false); // Get Time lineRect = FXMakerLayout.GetInnerVerticalRect(baseRect, nLineCount, nIncLine++, 1); if (FXMakerLayout.GUIButton(FXMakerLayout.GetInnerHorizontalRect(lineRect, 1, 0, 1), "Get Duration = " + FXMakerMain.inst.GetFXMakerControls().GetLastAutoRetTime().ToString("0.00"), true)) { m_fCaptureTime = System.Convert.ToSingle(FXMakerMain.inst.GetFXMakerControls().GetLastAutoRetTime().ToString("0.00")); } // Rescale Time lineRect = FXMakerLayout.GetInnerVerticalRect(baseRect, nLineCount, nIncLine++, 1); FXMakerLayout.GUIButton(FXMakerLayout.GetInnerHorizontalRect(lineRect, 10, 0, 3), GetHelpContent("Time"), false); m_fCaptureTime = GUI.HorizontalScrollbar(GetScrollbarRect(FXMakerLayout.GetInnerHorizontalRect(lineRect, 10, 3, 5)), m_fCaptureTime, GetFrameTime(), GetFrameTime(), m_fMaxCaptureTime); str = FXMakerLayout.GUITextField(FXMakerLayout.GetInnerHorizontalRect(lineRect, 10, 8, 2), m_fCaptureTime.ToString(), true).Trim(); m_fCaptureTime = NgConvert.ToFloat(str, m_fCaptureTime); // SkipFrameCount lineRect = FXMakerLayout.GetInnerVerticalRect(baseRect, nLineCount, nIncLine++, 1); FXMakerLayout.GUIButton(FXMakerLayout.GetInnerHorizontalRect(lineRect, 10, 0, 3), GetHelpContent("SkipFrame"), false); if (m_nTotalFrameCount <= m_nSkipFrameCount) { m_nSkipFrameCount = m_nTotalFrameCount - 1; } if (m_nTotalFrameCount <= 1) { m_nSkipFrameCount = 0; } else { m_nSkipFrameCount = (int)GUI.HorizontalScrollbar(GetScrollbarRect(FXMakerLayout.GetInnerHorizontalRect(lineRect, 10, 3, 5)), m_nSkipFrameCount, 1, 0, m_nTotalFrameCount); } FXMakerLayout.GUIButton(FXMakerLayout.GetInnerHorizontalRect(lineRect, 10, 8, 2), m_nSkipFrameCount.ToString(), false); // total m_nTotalFrameCount = (int)(m_fCaptureTime / GetFrameTime()) + 1; m_nSaveFrameCount = (m_nTotalFrameCount - m_nSkipFrameCount); m_nResultFps = m_nFrameCountValues[m_nFrameCountIndex]; } if (m_CaptureType == CAPTURE_TYPE.RANDOM) { // m_nRandomCaptureCount lineRect = FXMakerLayout.GetInnerVerticalRect(baseRect, nLineCount, nIncLine++, 1); FXMakerLayout.GUIButton(FXMakerLayout.GetInnerHorizontalRect(lineRect, 10, 0, 3), GetHelpContent("CaptureCount"), false); m_nRandomCaptureCount = (int)GUI.HorizontalScrollbar(GetScrollbarRect(FXMakerLayout.GetInnerHorizontalRect(lineRect, 10, 3, 5)), m_nRandomCaptureCount, 1, 1, m_fMaxRandomCaptureCount); FXMakerLayout.GUIButton(FXMakerLayout.GetInnerHorizontalRect(lineRect, 10, 8, 2), m_nRandomCaptureCount.ToString(), false); // SkipTime lineRect = FXMakerLayout.GetInnerVerticalRect(baseRect, nLineCount, nIncLine++, 1); FXMakerLayout.GUIButton(FXMakerLayout.GetInnerHorizontalRect(lineRect, 10, 0, 3), GetHelpContent("SkipTime"), false); m_fCaptureTime = GUI.HorizontalScrollbar(GetScrollbarRect(FXMakerLayout.GetInnerHorizontalRect(lineRect, 10, 3, 5)), m_fCaptureTime, 0.01f, 0, m_fMaxCaptureTime); str = FXMakerLayout.GUITextField(FXMakerLayout.GetInnerHorizontalRect(lineRect, 10, 8, 2), m_fCaptureTime.ToString(), true).Trim(); m_fCaptureTime = NgConvert.ToFloat(str, m_fCaptureTime); nIncLine += 2; // total m_nSkipFrameCount = 0; m_nTotalFrameCount = m_nRandomCaptureCount; m_nSaveFrameCount = m_nRandomCaptureCount; m_nResultFps = m_nFrameCountValues[m_nFrameCountIndex]; } // total frame lineRect = FXMakerLayout.GetInnerVerticalRect(baseRect, nLineCount, nIncLine++, 1); FXMakerLayout.GUIButton(FXMakerLayout.GetInnerHorizontalRect(lineRect, 10, 0, 3), GetHelpContent("TotalFrame"), false); FXMakerLayout.GUIButton(FXMakerLayout.GetInnerHorizontalRect(lineRect, 10, 3, 7), (m_nTotalFrameCount - m_nSkipFrameCount).ToString(), false); // m_nResultTextureSize m_nResultCaptureSize = m_nCaptureSizeValues[(int)m_nCaptureSizeIndex]; m_nResultTextureSize = NgAtlas.GetTextureSize(m_nSaveFrameCount, m_nResultCaptureSize); lineRect = FXMakerLayout.GetInnerVerticalRect(baseRect, nLineCount, nIncLine++, 1); FXMakerLayout.GUIButton(FXMakerLayout.GetInnerHorizontalRect(lineRect, 10, 0, 3), GetHelpContent("TextureSize"), false); FXMakerLayout.GUIButton(FXMakerLayout.GetInnerHorizontalRect(lineRect, 10, 3, 7), m_nResultTextureSize.ToString() + " x " + (m_nSaveFrameCount <= (m_nResultTextureSize / m_nResultCaptureSize) * (m_nResultTextureSize / m_nResultCaptureSize) / 2 ? m_nResultTextureSize / 2 : m_nResultTextureSize).ToString(), false); // ------------------------------------------------------------------------------------------------------------------------- // Output lineRect = FXMakerLayout.GetInnerVerticalRect(baseRect, nLineCount, nIncLine++, 1); NgGUIDraw.DrawHorizontalLine(new Vector2(lineRect.x, lineRect.y + lineRect.height - 1), (int)lineRect.width, Color.grey, 2, false); GUI.Label(FXMakerLayout.GetInnerHorizontalRect(lineRect, 10, 0, 3), "Output"); // bCreatePrefab lineRect = FXMakerLayout.GetInnerVerticalRect(baseRect, nLineCount, nIncLine++, 1); FXMakerLayout.GUIButton(FXMakerLayout.GetInnerHorizontalRect(lineRect, 10, 0, 3), GetHelpContent("Create"), false); m_bCreatePrefab = FXMakerLayout.GUIToggle(FXMakerLayout.GetInnerHorizontalRect(lineRect, 20, 7, 6), m_bCreatePrefab, new GUIContent("Prefab"), true); m_bCreatePrefab = !FXMakerLayout.GUIToggle(FXMakerLayout.GetInnerHorizontalRect(lineRect, 20, 13, 6), !m_bCreatePrefab, new GUIContent("Texture"), true); // PlayMode lineRect = FXMakerLayout.GetInnerVerticalRect(baseRect, nLineCount, nIncLine++, 1); FXMakerLayout.GUIButton(FXMakerLayout.GetInnerHorizontalRect(lineRect, 10, 0, 3), GetHelpContent("PlayMode"), false); if (FXMakerLayout.GUIToggle(FXMakerLayout.GetInnerHorizontalRect(lineRect, 20, 7, 6), (m_bCreatePrefab && m_PlayMode == NcSpriteAnimation.PLAYMODE.DEFAULT), new GUIContent("Default"), m_bCreatePrefab)) { m_PlayMode = NcSpriteAnimation.PLAYMODE.DEFAULT; } if (FXMakerLayout.GUIToggle(FXMakerLayout.GetInnerHorizontalRect(lineRect, 20, 13, 6), (m_bCreatePrefab && m_PlayMode == NcSpriteAnimation.PLAYMODE.INVERSE), new GUIContent("Inverse"), m_bCreatePrefab)) { m_PlayMode = NcSpriteAnimation.PLAYMODE.INVERSE; } lineRect = FXMakerLayout.GetInnerVerticalRect(baseRect, nLineCount, nIncLine++, 1); if (FXMakerLayout.GUIToggle(FXMakerLayout.GetInnerHorizontalRect(lineRect, 20, 7, 6), (m_bCreatePrefab && m_PlayMode == NcSpriteAnimation.PLAYMODE.PINGPONG), new GUIContent("PingPong"), m_bCreatePrefab)) { m_PlayMode = NcSpriteAnimation.PLAYMODE.PINGPONG; } if (FXMakerLayout.GUIToggle(FXMakerLayout.GetInnerHorizontalRect(lineRect, 20, 13, 6), (m_bCreatePrefab && m_PlayMode == NcSpriteAnimation.PLAYMODE.RANDOM), new GUIContent("Random"), m_bCreatePrefab)) { m_PlayMode = NcSpriteAnimation.PLAYMODE.RANDOM; } // Loop lineRect = FXMakerLayout.GetInnerVerticalRect(baseRect, nLineCount, nIncLine++, 1); FXMakerLayout.GUIButton(FXMakerLayout.GetInnerHorizontalRect(lineRect, 10, 0, 3), GetHelpContent("Loop"), false); if (m_bCreatePrefab) { m_bLoop = !FXMakerLayout.GUIToggle(FXMakerLayout.GetInnerHorizontalRect(lineRect, 20, 7, 6), (m_bCreatePrefab && !m_bLoop), new GUIContent("Once"), m_bCreatePrefab); m_bLoop = FXMakerLayout.GUIToggle(FXMakerLayout.GetInnerHorizontalRect(lineRect, 20, 13, 6), (m_bCreatePrefab && m_bLoop), new GUIContent("Loop"), m_bCreatePrefab); } else { FXMakerLayout.GUIToggle(FXMakerLayout.GetInnerHorizontalRect(lineRect, 20, 7, 6), (m_bCreatePrefab && m_bLoop), new GUIContent("Once"), m_bCreatePrefab); FXMakerLayout.GUIToggle(FXMakerLayout.GetInnerHorizontalRect(lineRect, 20, 13, 6), (m_bCreatePrefab && !m_bLoop), new GUIContent("Loop"), m_bCreatePrefab); } // Shader lineRect = FXMakerLayout.GetInnerVerticalRect(baseRect, nLineCount, nIncLine++, 1); FXMakerLayout.GUIButton(FXMakerLayout.GetInnerHorizontalRect(lineRect, 10, 0, 3), GetHelpContent("Shader"), false); if (m_bCreatePrefab) { m_ShaderType = FXMakerLayout.GUIToggle(FXMakerLayout.GetInnerHorizontalRect(lineRect, 20, 7, 7), (m_bCreatePrefab && m_ShaderType == SHADER_TYPE.ADDITIVE), new GUIContent("Additive"), m_bCreatePrefab) ? SHADER_TYPE.ADDITIVE : m_ShaderType; m_ShaderType = FXMakerLayout.GUIToggle(FXMakerLayout.GetInnerHorizontalRect(lineRect, 20, 13, 7), (m_bCreatePrefab && m_ShaderType == SHADER_TYPE.ADDITIVE_MOBILE), new GUIContent("AdditiveMobile"), m_bCreatePrefab) ? SHADER_TYPE.ADDITIVE_MOBILE : m_ShaderType; lineRect = FXMakerLayout.GetInnerVerticalRect(baseRect, nLineCount, nIncLine++, 1); m_ShaderType = FXMakerLayout.GUIToggle(FXMakerLayout.GetInnerHorizontalRect(lineRect, 20, 7, 7), (m_bCreatePrefab && m_ShaderType == SHADER_TYPE.ADDITIVE_SOFT), new GUIContent("AdditiveSoft"), m_bCreatePrefab) ? SHADER_TYPE.ADDITIVE_SOFT : m_ShaderType; m_ShaderType = FXMakerLayout.GUIToggle(FXMakerLayout.GetInnerHorizontalRect(lineRect, 20, 13, 7), (m_bCreatePrefab && m_ShaderType == SHADER_TYPE.ALPHA_BLENDED), new GUIContent("AlphaBlended"), m_bCreatePrefab) ? SHADER_TYPE.ALPHA_BLENDED : m_ShaderType; lineRect = FXMakerLayout.GetInnerVerticalRect(baseRect, nLineCount, nIncLine++, 1); m_ShaderType = FXMakerLayout.GUIToggle(FXMakerLayout.GetInnerHorizontalRect(lineRect, 20, 7, 13), (m_bCreatePrefab && m_ShaderType == SHADER_TYPE.ALPHA_BLENDED_MOBILE), new GUIContent("AlphaBlendedMobile"), m_bCreatePrefab) ? SHADER_TYPE.ALPHA_BLENDED_MOBILE : m_ShaderType; } else { FXMakerLayout.GUIToggle(FXMakerLayout.GetInnerHorizontalRect(lineRect, 20, 7, 5), (m_bCreatePrefab && m_ShaderType == SHADER_TYPE.ADDITIVE), new GUIContent("Additive"), m_bCreatePrefab); FXMakerLayout.GUIToggle(FXMakerLayout.GetInnerHorizontalRect(lineRect, 20, 12, 4), (m_bCreatePrefab && m_ShaderType == SHADER_TYPE.ADDITIVE_MOBILE), new GUIContent("Mobile"), m_bCreatePrefab); FXMakerLayout.GUIToggle(FXMakerLayout.GetInnerHorizontalRect(lineRect, 20, 17, 3), (m_bCreatePrefab && m_ShaderType == SHADER_TYPE.ADDITIVE_SOFT), new GUIContent("Soft"), m_bCreatePrefab); lineRect = FXMakerLayout.GetInnerVerticalRect(baseRect, nLineCount, nIncLine++, 1); FXMakerLayout.GUIToggle(FXMakerLayout.GetInnerHorizontalRect(lineRect, 20, 7, 7), (m_bCreatePrefab && m_ShaderType == SHADER_TYPE.ALPHA_BLENDED), new GUIContent("AlphaBlended"), m_bCreatePrefab); FXMakerLayout.GUIToggle(FXMakerLayout.GetInnerHorizontalRect(lineRect, 20, 14, 7), (m_bCreatePrefab && m_ShaderType == SHADER_TYPE.ALPHA_BLENDED_MOBILE), new GUIContent("AlphaBlendedMobile"), m_bCreatePrefab); } // Fade lineRect = FXMakerLayout.GetInnerVerticalRect(baseRect, nLineCount, nIncLine++, 1); bool bFade = (m_bCreatePrefab && m_ShaderType == SHADER_TYPE.ADDITIVE || m_bCreatePrefab && m_ShaderType == SHADER_TYPE.ALPHA_BLENDED); FXMakerLayout.GUIButton(FXMakerLayout.GetInnerHorizontalRect(lineRect, 10, 0, 3), GetHelpContent("Fade"), false); if (bFade) { m_bFadeIn = FXMakerLayout.GUIToggle(FXMakerLayout.GetInnerHorizontalRect(lineRect, 20, 7, 6), m_bFadeIn, new GUIContent("FadeIn"), bFade); m_bFadeOut = FXMakerLayout.GUIToggle(FXMakerLayout.GetInnerHorizontalRect(lineRect, 20, 13, 6), m_bFadeOut, new GUIContent("FadeOut"), bFade); } else { FXMakerLayout.GUIToggle(FXMakerLayout.GetInnerHorizontalRect(lineRect, 20, 7, 6), false, new GUIContent("FadeIn"), bFade); FXMakerLayout.GUIToggle(FXMakerLayout.GetInnerHorizontalRect(lineRect, 20, 13, 6), false, new GUIContent("FadeOut"), bFade); } // Texture Format --------------------------------------------------------------------------------------- // TextureType lineRect = FXMakerLayout.GetInnerVerticalRect(baseRect, nLineCount, nIncLine++, 1); FXMakerLayout.GUIButton(FXMakerLayout.GetInnerHorizontalRect(lineRect, 10, 0, 3), GetHelpContent("TextureType"), false); m_bGUITexture = FXMakerLayout.GUIToggle(GetToggleRect(FXMakerLayout.GetInnerHorizontalRect(lineRect, 20, 7, 6)), m_bGUITexture, new GUIContent("GUI"), true); m_bGUITexture = !FXMakerLayout.GUIToggle(GetToggleRect(FXMakerLayout.GetInnerHorizontalRect(lineRect, 20, 13, 6)), !m_bGUITexture, new GUIContent("Texture"), true); // AnisoLevel lineRect = FXMakerLayout.GetInnerVerticalRect(baseRect, nLineCount, nIncLine++, 1); FXMakerLayout.GUIButton(FXMakerLayout.GetInnerHorizontalRect(lineRect, 10, 0, 3), GetHelpContent("AnisoLevel"), false); if (!m_bGUITexture) { m_anisoLevel = (int)GUI.HorizontalScrollbar(GetScrollbarRect(FXMakerLayout.GetInnerHorizontalRect(lineRect, 10, 3, 5)), m_anisoLevel, 1, 0, 9 + 1); FXMakerLayout.GUIButton(FXMakerLayout.GetInnerHorizontalRect(lineRect, 10, 8, 2), m_anisoLevel.ToString(), false); } // m_nSpriteTextureSizes lineRect = FXMakerLayout.GetInnerVerticalRect(baseRect, nLineCount, nIncLine++, 1); FXMakerLayout.GUIButton(FXMakerLayout.GetInnerHorizontalRect(lineRect, 10, 0, 3), GetHelpContent("MaxSize"), false); m_fSpriteTextureIndex = GUI.HorizontalScrollbar(GetScrollbarRect(FXMakerLayout.GetInnerHorizontalRect(lineRect, 10, 3, 5)), m_fSpriteTextureIndex, 1, 0, m_nSpriteTextureSizes.Length - 1); FXMakerLayout.GUIButton(FXMakerLayout.GetInnerHorizontalRect(lineRect, 10, 8, 2), m_nSpriteTextureSizes[(int)m_fSpriteTextureIndex].ToString(), false); // m_nSpriteTextureFormat lineRect = FXMakerLayout.GetInnerVerticalRect(baseRect, nLineCount, nIncLine++, 1); FXMakerLayout.GUIButton(FXMakerLayout.GetInnerHorizontalRect(lineRect, 10, 0, 3), GetHelpContent("Format"), false); lineRect = FXMakerLayout.GetInnerVerticalRect(baseRect, nLineCount, nIncLine++, 1); for (int n = 0; n < m_SpriteTextureFormatName.Length; n++) { Rect toggleRect = GetToggleRect(FXMakerLayout.GetInnerHorizontalRect(lineRect, 3, n, 1)); if (n == 2) { toggleRect.x -= 15; toggleRect.width += 15; } bool bCheck = (GUI.Toggle(toggleRect, (m_fSpriteTextureFormatIdx == n), m_SpriteTextureFormatName[n])); if (bCheck && m_fSpriteTextureFormatIdx != n) { m_fSpriteTextureFormatIdx = n; // EditorPrefs.SetInt("FxmSpritePopup.m_nShowGameObjectOptionIndex", m_nShowGameObjectOptionIndex); } } nIncLine++; lineRect = FXMakerLayout.GetInnerVerticalRect(baseRect, nLineCount, nIncLine++, 1); lineRect = FXMakerLayout.GetOffsetRect(lineRect, 0, -12, 0, 0); if (FXMakerLayout.GUIButton(FXMakerLayout.GetInnerHorizontalRect(lineRect, 2, 0, 1), "Build Sprite", (m_nResultTextureSize <= 2048))) { FXMakerCapture.StartSpriteCapture(m_CaptureType, m_nTotalFrameCount, (m_CaptureType == CAPTURE_TYPE.ANIMATION ? GetFrameTime() : m_fCaptureTime), GetSpriteCaptureRect()); ClosePopup(); } if (FXMakerLayout.GUIButton(FXMakerLayout.GetInnerHorizontalRect(lineRect, 2, 1, 1), "Close", true)) { ClosePopup(); } FXMakerMain.inst.SaveTooltip(); }
// ========================================================================================================== void winResourceList(int id) { GUIStyle labelStyle = GUI.skin.GetStyle("BackMain_NotSelected"); int nWinIndex = id - FXMakerLayout.GetWindowId(FXMakerLayout.WINDOWID.RESOURCE_START); int nBackIndex = nWinIndex - m_CloneTypeCount; bool bCloneType = nWinIndex < m_CloneTypeCount; GameObject settingObj = (m_CurrentBackgroundInfo != null) ? m_CurrentBackgroundInfo.GetChildObject(nWinIndex) : null; // 泅犁 急琶等 prefab if (settingObj != null) { GUIContent econ = new GUIContent(); econ.image = FXMakerMain.inst.GetPrefabThumbTexture(m_CurrentBackgroundInfo.GetClildThumbFilename(nWinIndex)); econ.text = settingObj.name; econ.tooltip = bCloneType ? FXMakerTooltip.GetHsToolBackground("RES_CLONE_HOVER", settingObj.name) : FXMakerTooltip.GetHsToolBackground("RES_REFERENCE_HOVER", settingObj.name); // Current Selected if (settingObj != null && GUI.Button(new Rect(FXMakerLayout.m_rectInnerMargin.x, 20, FXMakerLayout.GetFixedWindowWidth() - FXMakerLayout.m_rectInnerMargin.x * 2, FXMakerLayout.m_fScrollButtonHeight), econ)) { m_CurrentBackgroundInfo.SetPingObject(nWinIndex); } // Clear Selected if (GUI.Button(new Rect(FXMakerLayout.m_rectInnerMargin.x, 20 + FXMakerLayout.m_fScrollButtonHeight + 3, FXMakerLayout.GetFixedWindowWidth() - FXMakerLayout.m_rectInnerMargin.x * 2, 25), FXMakerTooltip.GetHcToolBackground("Clear Selected", settingObj.name))) { settingObj = null; if (bCloneType) { m_CurrentBackgroundInfo.SetCloneObject(nWinIndex, null); } else { m_CurrentBackgroundInfo.SetReferenceObject(nBackIndex, null); } // SaveBackgroundPrefab(); } // Thumb Selected if (bCloneType && m_CurrentBackgroundInfo.GetClildThumbFilename(nWinIndex) != "" && GUI.Button(new Rect(FXMakerLayout.m_rectInnerMargin.x, 48 + FXMakerLayout.m_fScrollButtonHeight + 3, FXMakerLayout.GetFixedWindowWidth() - FXMakerLayout.m_rectInnerMargin.x * 2, 25), FXMakerTooltip.GetHcToolBackground("Create Thumb", settingObj.name))) { FXMakerCapture.StartSaveBackThumb(m_CurrentBackgroundInfo.GetClildThumbFilename(nWinIndex)); return; } } else { if (bCloneType) { string strDir = NgFile.CombinePath(FXMakerMain.inst.GetResourceDir(FXMakerMain.TOOLDIR_TYPE.BACKGROUNDRESOURCES), m_ResourceSubDir[nWinIndex]); GUI.Box(new Rect(FXMakerLayout.m_rectInnerMargin.x, 20, FXMakerLayout.GetFixedWindowWidth() - FXMakerLayout.m_rectInnerMargin.x * 2, FXMakerLayout.m_fScrollButtonHeight), FXMakerTooltip.GetHcToolBackground("[Not Selected]", strDir), labelStyle); // list ---------------------------- int nNodeCount = m_ClonePrefabs[nWinIndex].Length; Rect listRect = FXMakerLayout.GetChildVerticalRect(FXMakerLayout.GetResListRect(nWinIndex), 160, 1, 0, 1); Rect scrollRect = FXMakerLayout.GetScrollViewRect((int)listRect.width, nNodeCount, 1); Rect gridRect = FXMakerLayout.GetScrollGridRect((int)listRect.width, nNodeCount, 1); m_CloneWindowScrollPos[nWinIndex] = GUI.BeginScrollView(listRect, m_CloneWindowScrollPos[nWinIndex], scrollRect); // m_nResourceSelIndex[nWinIndex] = GUI.SelectionGrid(gNcLayout.GetChildVerticalRect(gNcLayout.GetResListRect(nWinIndex), 80, 1, 0, 1), m_nResourceSelIndex[nWinIndex], m_strResourceList[nWinIndex], 1); // m_nClonePrefabSelIndex[nWinIndex] = GUI.SelectionGrid(gridRect, m_nClonePrefabSelIndex[nWinIndex], m_CloneContents[nWinIndex], 1); m_nClonePrefabSelIndex[nWinIndex] = FXMakerLayout.TooltipSelectionGrid(FXMakerLayout.GetOffsetRect(FXMakerLayout.GetResListRect(nWinIndex), 0, -m_CloneWindowScrollPos[nWinIndex].y), listRect, gridRect, m_nClonePrefabSelIndex[nWinIndex], m_CloneContents[nWinIndex], 1); if (GUI.changed) { NgUtil.LogDevelop("changed m_nResourceSelIndex - nWinIndex = " + nWinIndex + ", value = " + m_nClonePrefabSelIndex[nWinIndex]); GameObject selPrefab = m_ClonePrefabs[nWinIndex][m_nClonePrefabSelIndex[nWinIndex]]; m_CurrentBackgroundInfo.SetCloneObject(nWinIndex, selPrefab); // SaveBackgroundPrefab(); } GUI.EndScrollView(); } } // select prefab if (bCloneType == false) { Rect subRect = new Rect(FXMakerLayout.m_rectInnerMargin.x, 48 + FXMakerLayout.m_fScrollButtonHeight + 3, FXMakerLayout.GetFixedWindowWidth() - FXMakerLayout.m_rectInnerMargin.x * 2, 25); if (GUI.Button(FXMakerLayout.GetInnerHorizontalRect(subRect, 2, 0, 1), FXMakerTooltip.GetHcToolBackground("Select", ""))) { FxmPopupManager.inst.ShowSelectPrefabPopup(m_CurrentBackgroundInfo, false, nBackIndex); // SaveBackgroundPrefab(); } if (NgLayout.GUIButton(FXMakerLayout.GetInnerHorizontalRect(subRect, 2, 1, 1), FXMakerTooltip.GetHcToolBackground("Open", ""), m_CurrentBackgroundInfo.GetReferenceObject(nBackIndex) != null)) { FXMakerEffect.inst.LoadProject(AssetDatabase.GetAssetPath(m_CurrentBackgroundInfo.GetReferenceObject(nBackIndex))); FXMakerMain.inst.SetActiveTool(1); // SaveBackgroundPrefab(); } } FXMakerMain.inst.SaveTooltip(); }
void ThumbPrefab() { FXMakerCapture.StartSaveBackThumb(NgAsset.GetPrefabThumbFilename(m_BackgroundPrefabs[m_nBackgroundIndex])); }
public override void OnInspectorGUI() { Rect rect; AddScriptNameField(m_Sel); m_UndoManager.CheckUndo(); m_FxmPopupManager = GetFxmPopupManager(); // test code // if (GUILayout.Button("Pause")) // FxmInfoIndexing.FindInstanceIndexing(m_Sel.transform, false).GetComponent<NcSpriteAnimation>().PauseAnimation(); // if (GUILayout.Button("Resume")) // FxmInfoIndexing.FindInstanceIndexing(m_Sel.transform, false).GetComponent<NcSpriteAnimation>().ResumeAnimation(); // -------------------------------------------------------------- bool bClickButton = false; EditorGUI.BeginChangeCheck(); { // DrawDefaultInspector(); m_Sel.m_fUserTag = EditorGUILayout.FloatField(GetCommonContent("m_fUserTag"), m_Sel.m_fUserTag); m_Sel.m_TextureType = (NcSpriteAnimation.TEXTURE_TYPE)EditorGUILayout.EnumPopup(GetHelpContent("m_TextureType"), m_Sel.m_TextureType); EditorGUILayout.Space(); if (m_Sel.m_TextureType == NcSpriteAnimation.TEXTURE_TYPE.TileTexture) { if (GUILayout.Button(GetHelpContent("ConvertTo : TrimTexture"))) { m_Sel.m_NcSpriteFrameInfos = NgAtlas.TileToTrimTexture(m_Sel.renderer.sharedMaterial, m_Sel.m_nTilingX, m_Sel.m_nTilingY, 0, m_Sel.m_nFrameCount, 4096); if (m_Sel.m_NcSpriteFrameInfos != null) { m_Sel.m_TextureType = NcSpriteAnimation.TEXTURE_TYPE.TrimTexture; } } if (GUILayout.Button(GetHelpContent("ExportTo : SplitTexture"))) { string path = FXMakerCapture.GetExportSlitDir(); path = NgAtlas.ExportSplitTexture(path, m_Sel.renderer.sharedMaterial.mainTexture, m_Sel.m_nTilingX, m_Sel.m_nTilingY, 0, m_Sel.m_nFrameCount); if (path != "") { Debug.Log(path); EditorUtility.OpenWithDefaultApp(path); } } } else if (m_Sel.m_TextureType == NcSpriteAnimation.TEXTURE_TYPE.TrimTexture) { if (GUILayout.Button(GetHelpContent("ExportTo : SplitTexture"))) { string path = FXMakerCapture.GetExportSlitDir(); path = NgAtlas.ExportSplitTexture(path, m_Sel.renderer.sharedMaterial.mainTexture, m_Sel.m_NcSpriteFrameInfos); if (path != "") { Debug.Log(path); EditorUtility.OpenWithDefaultApp(path); } } } else if (m_Sel.m_TextureType == NcSpriteAnimation.TEXTURE_TYPE.SpriteFactory) { } EditorGUILayout.Space(); if (m_Sel.m_TextureType == NcSpriteAnimation.TEXTURE_TYPE.TileTexture) { m_Sel.m_nTilingX = EditorGUILayout.IntField(GetHelpContent("m_nTilingX"), m_Sel.m_nTilingX); m_Sel.m_nTilingY = EditorGUILayout.IntField(GetHelpContent("m_nTilingY"), m_Sel.m_nTilingY); } else if (m_Sel.m_TextureType == NcSpriteAnimation.TEXTURE_TYPE.TrimTexture) { m_Sel.m_MeshType = (NcSpriteFactory.MESH_TYPE)EditorGUILayout.EnumPopup(GetHelpContent("m_MeshType"), m_Sel.m_MeshType); m_Sel.m_AlignType = (NcSpriteFactory.ALIGN_TYPE)EditorGUILayout.EnumPopup(GetHelpContent("m_AlignType"), m_Sel.m_AlignType); m_Sel.m_bTrimCenterAlign = EditorGUILayout.Toggle("m_bTrimCenterAlign", m_Sel.m_bTrimCenterAlign); } else if (m_Sel.m_TextureType == NcSpriteAnimation.TEXTURE_TYPE.SpriteFactory) { m_Sel.m_NcSpriteFactoryPrefab = (GameObject)EditorGUILayout.ObjectField(GetHelpContent("m_NcSpriteFactoryPrefab"), m_Sel.m_NcSpriteFactoryPrefab, typeof(GameObject), false, null); // -------------------------------------------------------------- EditorGUILayout.Space(); rect = EditorGUILayout.BeginHorizontal(GUILayout.Height(m_fButtonHeight)); { if (FXMakerLayout.GUIButton(FXMakerLayout.GetInnerHorizontalRect(rect, 2, 0, 1), GetHelpContent("Select SpriteFactory"), (m_FxmPopupManager != null))) { m_FxmPopupManager.ShowSelectPrefabPopup(m_Sel, true, 0); } if (FXMakerLayout.GUIButton(FXMakerLayout.GetInnerHorizontalRect(rect, 2, 1, 1), GetHelpContent("Clear SpriteFactory"), (m_Sel.m_NcSpriteFactoryPrefab != null))) { bClickButton = true; m_Sel.m_NcSpriteFactoryPrefab = null; } GUILayout.Label(""); } EditorGUILayout.EndHorizontal(); // -------------------------------------------------------------- if (m_Sel.m_NcSpriteFactoryPrefab != null && m_Sel.m_NcSpriteFactoryPrefab.renderer != null && m_Sel.renderer) { if (m_Sel.m_NcSpriteFactoryPrefab.renderer.sharedMaterial != m_Sel.renderer.sharedMaterial) { m_Sel.UpdateFactoryMaterial(); } } // -------------------------------------------------------------- NcSpriteFactory ncSpriteFactory = (m_Sel.m_NcSpriteFactoryPrefab == null ? null : m_Sel.m_NcSpriteFactoryPrefab.GetComponent <NcSpriteFactory>()); if (ncSpriteFactory != null) { int nSelIndex = EditorGUILayout.IntSlider(GetHelpContent("m_nSpriteFactoryIndex"), m_Sel.m_nSpriteFactoryIndex, 0, ncSpriteFactory.GetSpriteNodeCount() - 1); if (m_Sel.m_nSpriteFactoryIndex != nSelIndex) { m_Sel.SetSpriteFactoryIndex(nSelIndex, false); } } m_Sel.m_MeshType = (NcSpriteFactory.MESH_TYPE)EditorGUILayout.EnumPopup(GetHelpContent("m_MeshType"), m_Sel.m_MeshType); m_Sel.m_AlignType = (NcSpriteFactory.ALIGN_TYPE)EditorGUILayout.EnumPopup(GetHelpContent("m_AlignType"), m_Sel.m_AlignType); m_Sel.m_bTrimCenterAlign = EditorGUILayout.Toggle("m_bTrimCenterAlign", m_Sel.m_bTrimCenterAlign); } m_Sel.m_PlayMode = (NcSpriteAnimation.PLAYMODE)EditorGUILayout.EnumPopup(GetHelpContent("m_PlayMode"), m_Sel.m_PlayMode, GUILayout.MaxWidth(Screen.width)); if (m_Sel.m_PlayMode != NcSpriteAnimation.PLAYMODE.SELECT) { m_Sel.m_fDelayTime = EditorGUILayout.FloatField(GetHelpContent("m_fDelayTime"), m_Sel.m_fDelayTime); } m_Sel.m_nStartFrame = EditorGUILayout.IntField(GetHelpContent("m_nStartFrame"), m_Sel.m_nStartFrame); m_Sel.m_nFrameCount = EditorGUILayout.IntField(GetHelpContent("m_nFrameCount"), m_Sel.m_nFrameCount); if (m_Sel.m_PlayMode == NcSpriteAnimation.PLAYMODE.SELECT) { m_Sel.m_nSelectFrame = EditorGUILayout.IntField(GetHelpContent("m_nSelectFrame"), m_Sel.m_nSelectFrame); } if (m_Sel.m_PlayMode != NcSpriteAnimation.PLAYMODE.RANDOM && m_Sel.m_PlayMode != NcSpriteAnimation.PLAYMODE.SELECT) { bool bOldLoop = m_Sel.m_bLoop; m_Sel.m_bLoop = EditorGUILayout.Toggle(GetHelpContent("m_bLoop"), m_Sel.m_bLoop); if (!bOldLoop && m_Sel.m_bLoop) { m_Sel.m_nLoopStartFrame = 0; m_Sel.m_nLoopFrameCount = m_Sel.m_nFrameCount; m_Sel.m_nLoopingCount = 0; } if (m_Sel.m_bLoop && m_Sel.m_PlayMode == NcSpriteAnimation.PLAYMODE.DEFAULT) { m_Sel.m_nLoopStartFrame = EditorGUILayout.IntField(" nLoopStartFrame", m_Sel.m_nLoopStartFrame); m_Sel.m_nLoopFrameCount = EditorGUILayout.IntField(" nLoopFrameCount", m_Sel.m_nLoopFrameCount); m_Sel.m_nLoopingCount = EditorGUILayout.IntField(" nLoopingCount", m_Sel.m_nLoopingCount); } if (m_Sel.m_bLoop == false || 0 < m_Sel.m_nLoopingCount) { m_Sel.m_bAutoDestruct = EditorGUILayout.Toggle(GetHelpContent("m_bAutoDestruct"), m_Sel.m_bAutoDestruct); } m_Sel.m_fFps = EditorGUILayout.FloatField(GetHelpContent("m_fFps"), m_Sel.m_fFps); } // check SetMinValue(ref m_Sel.m_nTilingX, 1); SetMinValue(ref m_Sel.m_nTilingY, 1); SetMinValue(ref m_Sel.m_fFps, 0.1f); SetMinValue(ref m_Sel.m_fDelayTime, 0); SetMaxValue(ref m_Sel.m_nStartFrame, m_Sel.GetMaxFrameCount() - 1); SetMinValue(ref m_Sel.m_nStartFrame, 0); SetMaxValue(ref m_Sel.m_nFrameCount, m_Sel.GetValidFrameCount()); SetMinValue(ref m_Sel.m_nFrameCount, 1); SetMaxValue(ref m_Sel.m_nSelectFrame, (0 < m_Sel.m_nFrameCount ? m_Sel.m_nFrameCount - 1 : m_Sel.m_nTilingX *m_Sel.m_nTilingY - 1)); SetMinValue(ref m_Sel.m_nSelectFrame, 0); SetMaxValue(ref m_Sel.m_nLoopStartFrame, m_Sel.m_nFrameCount - 1); SetMinValue(ref m_Sel.m_nLoopStartFrame, 0); SetMinValue(ref m_Sel.m_nLoopFrameCount, 0); SetMaxValue(ref m_Sel.m_nLoopFrameCount, m_Sel.m_nFrameCount - m_Sel.m_nLoopStartFrame); SetMinValue(ref m_Sel.m_nLoopingCount, 0); if (m_Sel.m_PlayMode != NcSpriteAnimation.PLAYMODE.RANDOM && m_Sel.m_PlayMode != NcSpriteAnimation.PLAYMODE.SELECT) { EditorGUILayout.TextField(GetHelpContent("DurationTime"), m_Sel.GetDurationTime().ToString()); } // Texture -------------------------------------------------------------- rect = EditorGUILayout.BeginHorizontal(GUILayout.Height(150)); { GUI.Box(rect, ""); GUILayout.Label(""); Rect subRect = rect; // draw texture if (m_Sel.renderer != null && m_Sel.renderer.sharedMaterial != null && m_Sel.renderer.sharedMaterial.mainTexture != null) { int nClickFrameIndex; if (m_Sel.m_TextureType == NcSpriteAnimation.TEXTURE_TYPE.TileTexture) { if (DrawTileTexture(subRect, (m_Sel.m_PlayMode == NcSpriteAnimation.PLAYMODE.SELECT), m_Sel.renderer.sharedMaterial, m_Sel.m_nTilingX, m_Sel.m_nTilingY, m_Sel.m_nStartFrame, m_Sel.m_nFrameCount, m_Sel.m_nSelectFrame, out nClickFrameIndex)) { bClickButton = true; if (bClickButton && m_Sel.m_PlayMode == NcSpriteAnimation.PLAYMODE.SELECT) { m_Sel.m_nSelectFrame = nClickFrameIndex; } } } if (m_Sel.m_TextureType != NcSpriteAnimation.TEXTURE_TYPE.TileTexture) { if (DrawTrimTexture(subRect, (m_Sel.m_PlayMode == NcSpriteAnimation.PLAYMODE.SELECT), m_Sel.renderer.sharedMaterial, m_Sel.m_NcSpriteFrameInfos, m_Sel.m_nStartFrame, m_Sel.m_nFrameCount, m_Sel.m_nSelectFrame, out nClickFrameIndex)) { bClickButton = true; if (bClickButton && m_Sel.m_PlayMode == NcSpriteAnimation.PLAYMODE.SELECT) { m_Sel.m_nSelectFrame = nClickFrameIndex; } } } } } EditorGUILayout.EndHorizontal(); m_UndoManager.CheckDirty(); EditorGUILayout.Space(); // Remove AlphaChannel if (GUILayout.Button(GetHelpContent("Remove AlphaChannel"))) { NgAtlas.ConvertAlphaTexture(m_Sel.renderer.sharedMaterial, false, m_Sel.m_curveAlphaWeight, 1, 1, 1); } // AlphaWeight if ((m_Sel.m_curveAlphaWeight == null || m_Sel.m_curveAlphaWeight.length <= 0) && FXMakerOption.inst != null) { m_Sel.m_curveAlphaWeight = FXMakerOption.inst.m_AlphaWeightCurve; } if (m_Sel.m_curveAlphaWeight != null) { bool bHighLight = m_Sel.m_bNeedRebuildAlphaChannel; if (bHighLight) { FXMakerLayout.GUIColorBackup(FXMakerLayout.m_ColorHelpBox); } if (GUILayout.Button(GetHelpContent("Adjust the alpha channel with AlphaWeight"))) { m_Sel.m_bNeedRebuildAlphaChannel = false; NgAtlas.ConvertAlphaTexture(m_Sel.renderer.sharedMaterial, true, m_Sel.m_curveAlphaWeight, 1, 1, 1); // NgAtlas.ConvertAlphaTexture(m_Sel.renderer.sharedMaterial, m_Sel.m_curveAlphaWeight, m_Sel.m_fRedAlphaWeight, m_Sel.m_fGreenAlphaWeight, m_Sel.m_fBlueAlphaWeight); } if (bHighLight) { FXMakerLayout.GUIColorRestore(); } EditorGUI.BeginChangeCheck(); m_Sel.m_curveAlphaWeight = EditorGUILayout.CurveField(GetHelpContent("m_curveAlphaWeight"), m_Sel.m_curveAlphaWeight); if (EditorGUI.EndChangeCheck()) { m_Sel.m_bNeedRebuildAlphaChannel = true; } // m_Sel.m_fRedAlphaWeight = EditorGUILayout.Slider("", m_Sel.m_fRedAlphaWeight , 0, 1.0f); // m_Sel.m_fGreenAlphaWeight = EditorGUILayout.Slider("", m_Sel.m_fGreenAlphaWeight , 0, 1.0f); // m_Sel.m_fBlueAlphaWeight = EditorGUILayout.Slider("", m_Sel.m_fBlueAlphaWeight , 0, 1.0f); } EditorGUILayout.Space(); } // -------------------------------------------------------------- if ((EditorGUI.EndChangeCheck() || bClickButton) && GetFXMakerMain()) { OnEditComponent(); } // --------------------------------------------------------------------- if (GUI.tooltip != "") { m_LastTooltip = GUI.tooltip; } HelpBox(m_LastTooltip); }