Пример #1
0
        public void Process(StoryState state)
        {
            storyState = state;
            FNPCs.FNPC fnpc = new FNPCs.FNPC();
            fnpc.MapID  = parentMapID;
            fnpc.X      = x;
            fnpc.Y      = y;
            fnpc.Sprite = sprite;
            fnpc.Form   = form;
            fnpc.Shiny  = shiny;
            fnpc.Sex    = gender;
            fnpc.ID     = id;

            state.FNPCs.Add(fnpc);
        }
Пример #2
0
        public void Process(StoryState state)
        {
            this.storyState = state;
            FNPCs.FNPC fnpc = new FNPCs.FNPC();
            fnpc.MapID = parentMapID;
            fnpc.X = x;
            fnpc.Y = y;
            fnpc.Sprite = sprite;
            fnpc.Form = form;
            fnpc.Shiny = shiny;
            fnpc.Sex = gender;
            fnpc.ID = id;

            state.FNPCs.Add(fnpc);
        }