Пример #1
0
        public static string ConvertFKeyModeToCB(FKeyMode mode)
        {
            switch (mode)
            {
            case FKeyMode.Disabled:
                return("Disabled");

            case FKeyMode.DefaultColor:
                return("Default Color");

            case FKeyMode.HighlightColor:
                return("Highlight Color");

            case FKeyMode.EnmityTracker:
                return("Enmity Tracker");

            case FKeyMode.TargetHp:
                return("Target HP");

            case FKeyMode.HpTracker:
                return("HP Tracker");

            case FKeyMode.MpTracker:
                return("MP Tracker");

            case FKeyMode.TpTracker:
                return("TP Tracker");

            case FKeyMode.HpMpTp:
                return("HP/MP/TP");

            case FKeyMode.CurrentExp:
                return("Experience Tracker");

            case FKeyMode.JobGauge:
                return("Job Gauge");

            case FKeyMode.PullCountdown:
                return("Pull Countdown");

            case FKeyMode.ACTTracker:
                return("ACT Tracker");

            case FKeyMode.ACTEnrage:
                return("ACT Enrage");
            }

            return("HpMpTp");
        }
Пример #2
0
        public static string ConvertFKeyModeToString(FKeyMode mode)
        {
            switch (mode)
            {
            case FKeyMode.Disabled:
                return("Disabled");

            case FKeyMode.BaseMode:
                return("BaseMode");

            case FKeyMode.HighlightColor:
                return("HighlightColor");

            case FKeyMode.EnmityTracker:
                return("EnmityTracker");

            case FKeyMode.TargetHp:
                return("TargetHp");

            case FKeyMode.TargetCastbar:
                return("TargetCastbar");

            case FKeyMode.HpTracker:
                return("HpTracker");

            case FKeyMode.MpTracker:
                return("MpTracker");

            case FKeyMode.HpMp:
                return("HpMp");

            case FKeyMode.HpJobMp:
                return("HpJobMp");

            case FKeyMode.CurrentExp:
                return("CurrentExp");

            case FKeyMode.JobGauge:
                return("JobGauge");

            case FKeyMode.PullCountdown:
                return("PullCountdown");

            case FKeyMode.ACTTracker:
                return("ACTTracker");

            case FKeyMode.ACTEnrage:
                return("ACTEnrage");

            case FKeyMode.ReactiveWeather:
                return("ReactiveWeather");

            case FKeyMode.BattleStance:
                return("BattleStance");

            case FKeyMode.JobClass:
                return("JobClass");
            }

            return("HpMp");
        }