Пример #1
0
        private void AddButton(Experiment.BaseExperiment experiment)
        {
            var go = Instantiate(NewButtonPrefab, default(Vector3), default(Quaternion)) as GameObject;

            go.transform.SetParent(DynamicGroupQuests.transform);
            TestStarterButton button = go.GetComponent <TestStarterButton>();

            button.AddExperiment(experiment);
        }
 public void AddExperiment(Experiment.BaseExperiment experiment)
 {
     _experiment = experiment;
     _experiment.ExperimentStateChanged += ButtonStateChanged;
     SetButtonStart();
 }