Пример #1
0
        protected override void Dispose(bool disposing)
        {
            base.Dispose(disposing);

            if (disposing)
            {
                if (ToSelectButton != null)
                {
                    if (!ToSelectButton.IsDisposed)
                    {
                        ToSelectButton.Dispose();
                    }

                    ToSelectButton = null;
                }

                if (ExitButton != null)
                {
                    if (!ExitButton.IsDisposed)
                    {
                        ExitButton.Dispose();
                    }

                    ExitButton = null;
                }
            }
        }
Пример #2
0
        void ReleaseDesignerOutlets()
        {
            if (AngryButton != null)
            {
                AngryButton.Dispose();
                AngryButton = null;
            }

            if (BackgroundImageView != null)
            {
                BackgroundImageView.Dispose();
                BackgroundImageView = null;
            }

            if (CoolButton != null)
            {
                CoolButton.Dispose();
                CoolButton = null;
            }

            if (ExitButton != null)
            {
                ExitButton.Dispose();
                ExitButton = null;
            }

            if (HappyButton != null)
            {
                HappyButton.Dispose();
                HappyButton = null;
            }

            if (LoveButton != null)
            {
                LoveButton.Dispose();
                LoveButton = null;
            }

            if (SadButton != null)
            {
                SadButton.Dispose();
                SadButton = null;
            }
        }
Пример #3
0
        void ReleaseDesignerOutlets()
        {
            if (BackButton != null)
            {
                BackButton.Dispose();
                BackButton = null;
            }

            if (CurrentItemName != null)
            {
                CurrentItemName.Dispose();
                CurrentItemName = null;
            }

            if (DisplayButton != null)
            {
                DisplayButton.Dispose();
                DisplayButton = null;
            }

            if (ExitButton != null)
            {
                ExitButton.Dispose();
                ExitButton = null;
            }

            if (HiddenNameButton != null)
            {
                HiddenNameButton.Dispose();
                HiddenNameButton = null;
            }

            if (HomeButton != null)
            {
                HomeButton.Dispose();
                HomeButton = null;
            }

            if (NextButton != null)
            {
                NextButton.Dispose();
                NextButton = null;
            }

            if (NextPageButton != null)
            {
                NextPageButton.Dispose();
                NextPageButton = null;
            }

            if (PlayButton != null)
            {
                PlayButton.Dispose();
                PlayButton = null;
            }

            if (PrevButton != null)
            {
                PrevButton.Dispose();
                PrevButton = null;
            }

            if (PrevPageButton != null)
            {
                PrevPageButton.Dispose();
                PrevPageButton = null;
            }

            if (SelectButton != null)
            {
                SelectButton.Dispose();
                SelectButton = null;
            }

            if (ShutdownButton != null)
            {
                ShutdownButton.Dispose();
                ShutdownButton = null;
            }

            if (WheeImage != null)
            {
                WheeImage.Dispose();
                WheeImage = null;
            }
        }