private void Update()
 {
     if (Input.GetKey(KeyCode.F12))
     {
         _exhibitionManager.RestoreExhibits();
     }
 }
        private void Update()
        {
            if (!Settings.PlaygroundEnabled)
            {
                return;
            }

            if (Input.GetKey(KeyCode.F12))
            {
                _exhibitionManager.RestoreExhibits();
            }
        }