private void Update() { if (Input.GetKey(KeyCode.F12)) { _exhibitionManager.RestoreExhibits(); } }
private void Update() { if (!Settings.PlaygroundEnabled) { return; } if (Input.GetKey(KeyCode.F12)) { _exhibitionManager.RestoreExhibits(); } }
private void Update() { if (Input.GetKey(KeyCode.F12)) { _exhibitionManager.RestoreExhibits(); } }
private void Update() { if (!Settings.PlaygroundEnabled) { return; } if (Input.GetKey(KeyCode.F12)) { _exhibitionManager.RestoreExhibits(); } }