Пример #1
0
        public void StartFadeOut(float fade)
        {
            this.IsFading = true;
            this.FadeTime = fade;
            this.mState   = EventStandChara.StateTypes.FadeOut;
            if ((double)this.FadeTime > 0.0)
            {
                return;
            }
            Color color = ((Graphic)((Component)this).get_gameObject().GetComponent <RawImage>()).get_color();

            ((Graphic)((Component)this).get_gameObject().GetComponent <RawImage>()).set_color(new Color((float)color.r, (float)color.g, (float)color.b, 0.0f));
        }
Пример #2
0
 private void OnDestroy()
 {
     EventStandChara.Instances.Remove(this);
     this.mState = EventStandChara.StateTypes.Inactive;
 }