public static void Handle(string name, string data, Mark dmark)
        {
            var item = new Item()
            {
                data = data,
                type = Item.Type.Next,
                time = Time.time,
                mark = dmark
            };

            GetContainer(name).Add(item);
        }
 public MarkMapper <T> Any(Mark mark)
 {
     return(AddRule(i => true, mark));
 }
 public MarkMapper <T> AddRule(Func <T, bool> rule, Mark mark)
 {
     map.Add(rule, mark);
     return(this);
 }