public static void Handle(string name, string data, Mark dmark) { var item = new Item() { data = data, type = Item.Type.Next, time = Time.time, mark = dmark }; GetContainer(name).Add(item); }
public MarkMapper <T> Any(Mark mark) { return(AddRule(i => true, mark)); }
public MarkMapper <T> AddRule(Func <T, bool> rule, Mark mark) { map.Add(rule, mark); return(this); }