Пример #1
0
        private void DataQueue_OnAdd(object sender, EventArgData e)
        {
            byte[] bytes = e.GetData;
            string str   = System.Text.Encoding.Default.GetString(bytes);

            socket.BeginSend(bytes, 0, bytes.Length, 0, new AsyncCallback(SendCallback), socket);

            dataQueue.Remove(bytes);
        }
Пример #2
0
        private void DataQueue_OnAdd(object sender, EventArgData e)
        {
            byte[] bytes = e.GetData;
            string str   = Encoding.Default.GetString(bytes);

            try
            {
                if (!socket.Connected)
                {
                    socketError = true;
                }
                else
                {
                    socket.BeginSend(bytes, 0, bytes.Length, 0, new AsyncCallback(SendCallback), socket);
                }
            }
            catch (Exception ex)
            {
                socketError = true;
            }

            dataQueue.Remove(bytes);
            dataQueue.Clear();
        }