public static void Update()
    {
        uint position;

        s_Channel.getPosition(out position, TIMEUNIT.MS);

        Sound sound;

        s_Channel.getCurrentSound(out sound);

        uint length;

        sound.getLength(out length, TIMEUNIT.MS);

        if (position >= length)
        {
            NextTrack();
        }

        s_Equalizer.Update();
    }