Пример #1
0
    void Move()
    {
        Vector3    cursorPos = Input.mousePosition;
        Ray        cursorRay = Camera.mainCamera.ScreenPointToRay(cursorPos);
        RaycastHit hit;

        if (Physics.Raycast(cursorRay, out hit, 10000, 1 << 9))
        {
            m_epObj.MoveTo(hit.point.x, hit.point.z);
            vec = hit.point;

            //LoggerHelper.Debug(vec);

            if (hit.collider.gameObject.tag == "Terrain")
            {
                //MoveTo(hit.point);
            }
        }
    }