Пример #1
0
        // 状态处理
        public void Process(EntityParent theOwner, params Object[] args)
        {
            // 播放 idle 动画
            if (theOwner == null)
            {
                return;
            }
            if (theOwner.CanMove() && theOwner.motor != null)
            {
                theOwner.motor.enableStick = true;
            }
            MogoMotor theMotor = theOwner.motor;

            if (theOwner is EntityMonster)
            {
                theOwner.ApplyRootMotion(false);
            }
            // 设置 速度
            if (theMotor != null)
            {
                theMotor.SetSpeed(0.0f);
                theMotor.SetExrtaSpeed(0);
            }
            //theMotor.SetExrtaSpeed(0f);
            if (theOwner.charging)
            {
                return;
            }
            if (theOwner is EntityPlayer && MogoWorld.inCity)
            {
                theOwner.SetAction(-1);
            }
            else
            {
                theOwner.SetAction(0);
            }
            theOwner.SetActionByStateFlagInIdleState();
        }