public void MovingTowardMouse(GameTime gameTime) { if (IsMouseInScreen() && Statics.INPUT.isMouseClicked()) { // nếu chuột click trên vùng trống hoac chi vao quan dich if (!ClickOnMySprite()) { for (int i = 0; i < playerList.Count; i++) { Entities.UserControlledSprite p = playerList[i]; // if p is selected before if (selectedSprite == i) { //spriteList[i].image = Statics.CONTENT.Load<Texture2D>("Images/test"); selectedSprite = -1; p.destination = new Vector2(Statics.INPUT.mousePosition.X, Statics.INPUT.mousePosition.Y); p.CheckOuOfScreen(); p.isRunning = true; } } } } }
public bool ClickOnMySprite() { for (int i = 0; i < playerList.Count; i++) { if (playerList[i].live) // nếu sprite còn sống { Entities.UserControlledSprite p = playerList[i]; // nếu click trúng sprite if (p.boundsRectangle.Contains(Statics.INPUT.mousePosition)) { if (!p.isMine) { return(false); } // sprite này đã đợc chọn từ trước (double click) => thì reset: coi như chưa chọn if (selectedSprite == i) { selectedSprite = -1; return(true); } else { selectedSprite = i; //spriteList[i].image = Statics.CONTENT.Load<Texture2D>("Images/test"); } return(true); } } } return(false); }
public void ChekSelected() { // double angle; for (int i = 0; i < playerList.Count; i++) { Entities.UserControlledSprite p = playerList[i]; //angle = Math.Atan2(p.currentDirection.X, p.currentDirection.Y) * 360 / (2 * Math.PI); } }
public void Compatibility(GameTime gameTime) { for (int i = 0; i < playerList.Count; i++) { if (playerList[i].live) { Entities.UserControlledSprite userControll = playerList[i]; if (userControll.isCompatibility(userControll)) { if (checkCompatibility[i] < 1) { userControll.attack += coefficientCompatibility; userControll.defend += coefficientCompatibility; checkCompatibility[i]++; } } if (userControll.isUnCompatibility(userControll)) { if (checkUnCompatibility[i] < 1) { userControll.attack -= coefficientCompatibility; userControll.defend -= coefficientCompatibility; checkUnCompatibility[i]++; } } if (!userControll.isCompatibility(userControll) && !userControll.isUnCompatibility(userControll)) { userControll.attack = userControll.copyAttack; userControll.defend = userControll.copyDefend; checkCompatibility[i] = 0; checkUnCompatibility[i] = 0; } } } }