Пример #1
0
    private void Start()
    {
        movementController = GetComponent <MovementController>();
        playerTransform    = GetComponent <Transform>();
        forceApplier       = GetComponent <ForceApplier>();
        playerInput        = GetComponent <PlayerInput>();
        healthBar          = FindObjectOfType <HealthBarController>();
        enemyHPBar         = FindObjectOfType <EnemyHealthBar>();
        enemyWPBar         = FindObjectOfType <EnemyWillPowerBar>();
        concentrationBar   = FindObjectOfType <ConcentrationBarController>();
        concentrationBar.setMaxConcentation(maxConcentration);
        willpowerBar = FindObjectOfType <WillpowerBar>();
        willpowerBar.setMaxWillpower(maxWillPower);
        //willpower = maxWillPower;

        noOfTaps      = 0;
        concentration = maxConcentration;
        canAttack     = true;
        isVulnerable  = true;
        isBlocking    = false;
        health        = maxHealth;
        healthBar.setMaxHealth(maxHealth);
    }
Пример #2
0
 private void OnEnable()
 {
     healthBar = GameObject.Find("Enemy Health Bar").GetComponent <EnemyHealthBar>();
     WPBar     = FindObjectOfType <EnemyWillPowerBar>();
 }